kimokimo
Kimo
Code:
function onStepOut(cid, item, position, fromPosition)
local tile = Tile(position)
if tile:getCreatureCount() > 0 then
return true
end
local newPosition = {x = position.x + 1, y = position.y, z = position.z}
local query = Tile(newPosition):queryAdd(cid)
if query ~= RETURNVALUE_NOERROR or query == RETURNVALUE_NOTENOUGHROOM then
newPosition.x = newPosition.x - 1
newPosition.y = newPosition.y + 1
query = Tile(newPosition):queryAdd(cid)
end
if query == RETURNVALUE_NOERROR and query ~= RETURNVALUE_NOTENOUGHROOM then
doRelocate(position, newPosition)
end
local i, tileItem, tileCount = 1, true, tile:getThingCount()
while tileItem and i < tileCount do
tileItem = tile:getThing(i)
if tileItem and tileItem:getUniqueId() ~= item.uid and tileItem:getType():isMovable() then
tileItem:remove()
else
i = i + 1
end
end
Item(item.uid):transform(item.itemid - 1)
return true
end
Lua Script Error: [MoveEvents Interface]
data/movements/scripts/closingdoor.luanStepOut
data/movements/scripts/closingdoor.lua:8: attempt to call global 'doRelocate' (a nil value)
stack traceback:
[C]: in function 'doRelocate'
data/movements/scripts/closingdoor.lua:8: in function <data/movements/scripts/closingdoor.lua:1>