؟؟؟
if(ConditionOutfit* condition = dynamic_cast<ConditionOutfit*>(Condition::createCondition(CONDITIONID_COMBAT, CONDITION_OUTFIT, duration)))
{
condition->setOutfits(outfits);
addCondition(condition);
need after addcondition add something like this
for x = 5, 1, -1 do
addEvent(doSendAnimatedText, x * 1000, getCreaturePosition(cid), tostring(x), TEXTCOLOR_TEAL)
end
but in source anyone can help me ?