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doSummonCreature Execution

mackerel

Well-Known Member
Joined
Apr 26, 2017
Messages
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Hi,

I just need to know how exactly this function works at later point

- it summons the creature - I know that

however, when you walk away from the creature it will disappear -- and that's completely fine, don't worry about that

I want to know what happens when the creature actually disappears, is it completely removed or is is staying on the server but without the appearance?

You know, when the creature is dead then it's dead and you can be sure it's no longer on server, however in this case I am completely confused and I would appreciate any information regarding this because I want to avoid any performance issues in the future
 
Solution
Hi,

I just need to know how exactly this function works at later point

- it summons the creature - I know that

however, when you walk away from the creature it will disappear -- and that's completely fine, don't worry about that

I want to know what happens when the creature actually disappears, is it completely removed or is is staying on the server but without the appearance?

You know, when the creature is dead then it's dead and you can be sure it's no longer on server, however in this case I am completely confused and I would appreciate any information regarding this because I want to avoid any performance issues in the future
Its removed from the game.
Since you write "doSummonCreature" I will assume your using anything older than than TFS 1.0. Any how, the function from Game class; removeCreature, is called in creature.cpp in function:
Code:
void Creature::onCreatureMove
If you haven't tampered with the function (without having knowledge of what you're doing) you shouldn't be worried.
 
Hi,

I just need to know how exactly this function works at later point

- it summons the creature - I know that

however, when you walk away from the creature it will disappear -- and that's completely fine, don't worry about that

I want to know what happens when the creature actually disappears, is it completely removed or is is staying on the server but without the appearance?

You know, when the creature is dead then it's dead and you can be sure it's no longer on server, however in this case I am completely confused and I would appreciate any information regarding this because I want to avoid any performance issues in the future
Its removed from the game.
 
Solution
Since you write "doSummonCreature" I will assume your using anything older than than TFS 1.0. Any how, the function from Game class; removeCreature, is called in creature.cpp in function:
Code:
void Creature::onCreatureMove
If you haven't tampered with the function (without having knowledge of what you're doing) you shouldn't be worried.

It's actually TFS 1.0, that functions is there O:

Its removed from the game.

Ty
 
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