Hello 
Hoping to find some scripter that might help me.
I am trying to edit the spell exevo gran mas flam so it hits double (0.5 sec later)
The second hit should have other look, for example CONST_ME_ENERGY
Anyone knows the solution?
Here the actual script
Hoping to find some scripter that might help me.
I am trying to edit the spell exevo gran mas flam so it hits double (0.5 sec later)
The second hit should have other look, for example CONST_ME_ENERGY
Anyone knows the solution?
Here the actual script
Lua:
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)
combat:setArea(createCombatArea(AREA_CIRCLE5X5))
function onGetFormulaValues(player, level, maglevel)
local min = (level / 5) + (maglevel * 10)
local max = (level / 5) + (maglevel * 14)
return -min, -max
end
combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
local spell = Spell("instant")
function spell.onCastSpell(creature, variant)
return combat:execute(creature, variant)
end
spell:group("attack", "focus")
spell:id(24)
spell:name("Hell's Core")
spell:words("exevo gran mas flam")
spell:level(60)
spell:mana(1100)
spell:isSelfTarget(true)
spell:isPremium(true)
spell:cooldown(40 * 1000)
spell:groupCooldown(4 * 1000, 40 * 1000)
spell:needLearn(false)
spell:vocation("sorcerer;true", "master sorcerer;true")
spell:register()