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Doubt in mapping (using one brush in multiple floors)

Ferro

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Hi! I am creating a new huge map and I've noticed that I spend too much time painting the top of the mountains with grass or whatever. I would like to know if there is a way of use auto border to fill in the same coords x and y in other floors with other tiles while I paint the ground floor. Another possible solution might be to copy the ground floor and replace the mountain tiles by grass tiles, but I don't know if it its possible. I could do that too. Any other solution will be welcome too, because this would save me something like a half of the spent time in mapping.
 
You can use shift to select a part of the map, then copy it and paste it on the other floor.
But then is it possible to change the tiles of the copied map from mountain to grass? Because the replace tool available in the map editor looks like very simple.
 
With the replace tool you can replace certain ids, which will effect all items with that id.
You can add grond quickly by holding shift and add the ground same way as selecting parts of the map.
 
Yes that's good but I was looking for something more automatic. Something that could allow me not to spend time filling in the map next to the edges of the floor.
 
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