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Windows Doubts and bugs about all :)

Xapuur

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Joined
Sep 15, 2009
Messages
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Location
Chile
The server isn't started, and i am using:
TFS 0.2.11.2
Remere 2.1


1)
Code:
[15/01/2012 16:18:05] >> Initializing gamestate
[15/01/2012 16:18:05] Warning: [Monster::Monster]. Unknown event name - KillingInTheNameOf
[15/01/2012 16:18:05] Warning: [Monster::Monster]. Unknown event name - KillingInTheNameOf
[15/01/2012 16:18:05] Warning: [Monster::Monster]. Unknown event name - KillingInTheNameOf
[15/01/2012 16:18:06] >> Loaded all modules, server starting up...

I don't know what is this :S. Something about monster.. but i don't know what it is specifically. I don't have events in monsters scripts.

---

2)
Code:
[15/01/2012 16:17:56] >> Loading commands
[15/01/2012 16:17:56] Unknown command !frags
[15/01/2012 16:17:56] Warning: Missing group id for command !kills
[15/01/2012 16:17:56] Warning: Missing acctype level for command !kills

The command !kills and !frags always worked fine, and some day appear this error. I don't know what i did and i can't imagine.

---

3)
Code:
[15/01/2012 16:17:57] Error: [Monsters::deserializeSpell] - Ferumbras - Unknown spell name: effect
[15/01/2012 16:17:57] [Warning - Monsters::loadMonster] Cant load spell. data/monster/Bosses/ferumbras.xml

If i delete this spell, kill ferumbras will be more easy, because the spell attack 200-600, then what's this spell?
Code:
		<attack name="effect" interval="3000" chance="20" radius="5" target="0" min="-200" max="-600">
			<attribute key="areaEffect" value="blackspark"/>
		</attack>

---

4)
PHP:
local pos = {x=1119, y=1036, z=6}
local pos2 = {x=1121, y=1036, z=6} 
local pos3 = {x=1120, y=1041, z=6}

function onUse(cid, item, frompos, item2, topos)

       if item.uid == 10517 then
           queststatus = getPlayerStorageValue(cid,10507)
           if queststatus == -1 then
                doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,"Has despertado al mago!")
                doPlayerAddItem(cid,2436,1)
                setPlayerStorageValue(cid,10507,1)
			    doSummonCreature("Dark mage", pos3)
			    doSummonCreature("Dark mage", pos3)
			    doSummonCreature("Witch", pos)			   
			    doSummonCreature("Witch", pos2)			   
			    doTransformItem(10517, 1758)
			    doTransformItem(10518, 1759)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,"No puedes despertarlo.")
           end
    else
        return 0
       end

       return 1
end

I did this script and works, but how i can put that after X time the item transformed will back to his itemid original?

---

5)

How i can change the read "Nobody is sleeping there" to "Dark mage is sleeping there"? (Dark mage is a monster)

That's all for now.
Kind regards.
Xapuur.
 
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