The server isn't started, and i am using:
TFS 0.2.11.2
Remere 2.1
1)
I don't know what is this :S. Something about monster.. but i don't know what it is specifically. I don't have events in monsters scripts.
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2)
The command !kills and !frags always worked fine, and some day appear this error. I don't know what i did and i can't imagine.
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3)
If i delete this spell, kill ferumbras will be more easy, because the spell attack 200-600, then what's this spell?
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4)
I did this script and works, but how i can put that after X time the item transformed will back to his itemid original?
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5)
How i can change the read "Nobody is sleeping there" to "Dark mage is sleeping there"? (Dark mage is a monster)
That's all for now.
Kind regards.
Xapuur.
TFS 0.2.11.2
Remere 2.1
1)
Code:
[15/01/2012 16:18:05] >> Initializing gamestate
[15/01/2012 16:18:05] Warning: [Monster::Monster]. Unknown event name - KillingInTheNameOf
[15/01/2012 16:18:05] Warning: [Monster::Monster]. Unknown event name - KillingInTheNameOf
[15/01/2012 16:18:05] Warning: [Monster::Monster]. Unknown event name - KillingInTheNameOf
[15/01/2012 16:18:06] >> Loaded all modules, server starting up...
I don't know what is this :S. Something about monster.. but i don't know what it is specifically. I don't have events in monsters scripts.
---
2)
Code:
[15/01/2012 16:17:56] >> Loading commands
[15/01/2012 16:17:56] Unknown command !frags
[15/01/2012 16:17:56] Warning: Missing group id for command !kills
[15/01/2012 16:17:56] Warning: Missing acctype level for command !kills
The command !kills and !frags always worked fine, and some day appear this error. I don't know what i did and i can't imagine.
---
3)
Code:
[15/01/2012 16:17:57] Error: [Monsters::deserializeSpell] - Ferumbras - Unknown spell name: effect
[15/01/2012 16:17:57] [Warning - Monsters::loadMonster] Cant load spell. data/monster/Bosses/ferumbras.xml
If i delete this spell, kill ferumbras will be more easy, because the spell attack 200-600, then what's this spell?
Code:
<attack name="effect" interval="3000" chance="20" radius="5" target="0" min="-200" max="-600">
<attribute key="areaEffect" value="blackspark"/>
</attack>
---
4)
PHP:
local pos = {x=1119, y=1036, z=6}
local pos2 = {x=1121, y=1036, z=6}
local pos3 = {x=1120, y=1041, z=6}
function onUse(cid, item, frompos, item2, topos)
if item.uid == 10517 then
queststatus = getPlayerStorageValue(cid,10507)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,"Has despertado al mago!")
doPlayerAddItem(cid,2436,1)
setPlayerStorageValue(cid,10507,1)
doSummonCreature("Dark mage", pos3)
doSummonCreature("Dark mage", pos3)
doSummonCreature("Witch", pos)
doSummonCreature("Witch", pos2)
doTransformItem(10517, 1758)
doTransformItem(10518, 1759)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,"No puedes despertarlo.")
end
else
return 0
end
return 1
end
I did this script and works, but how i can put that after X time the item transformed will back to his itemid original?
---
5)
How i can change the read "Nobody is sleeping there" to "Dark mage is sleeping there"? (Dark mage is a monster)
That's all for now.
Kind regards.
Xapuur.