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Duplicating sprite resolution

Narzerus

Full-stack developer and old OT Developer
Joined
Oct 29, 2007
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I was wondering, anyone here knows how possible it would be to edit OTClient and compile a version which reads 64x64 files and displays them as ONE tile instead of four?

Basically this would allow to improve resolution. I ask this because I'm thinking about starting an MMO and using Otserver as the engine. A big thing I would like to do is change the sprite resolution to double, I'd of course make all sprites from scratch.



Any ideas?
 
I'll check it out and let you know if I can do it.

What distro are you using?
 
I have done this before.

I didn't change the art though. I just Increased the tile size, (it messed up the walking animations, and a few other things)
You can just search for the number "32" in the OtClient Source, and see where it defines the 32 pixel squares.

I woudln't know how to change the .spr file to utilize 64 pixel sprites, but this shouldn't take more than a month of good hard work to accomplish and get all the bugs fixed.

Good Luck :)
 
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