I let the server I have, in war with server functions:
One. not get white skull when attacking another person.
2nd. not lose items when you die
3rd. Take white skull with 50 frags, green skull with 100, so on
4th. Not carry hit 2x higher when black skull
5th. Do not return the desired minimum level (130)
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bump
One. not get white skull when attacking another person.
2nd. not lose items when you die
3rd. Take white skull with 50 frags, green skull with 100, so on
4th. Not carry hit 2x higher when black skull
5th. Do not return the desired minimum level (130)
- - - Updated - - -
bump
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