I have a bow that is edited to increase attack as the character gains levels but it doesn't do very much. I think the reason is the arrow, how can I edit this to increase with the level also?
Thank you
rep++ 4 U
Poison Arrow
PHP:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_POISONDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_POISONARROW)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 1, 0, 1, 0)
local condition = createConditionObject(CONDITION_POISON)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 4000, 2000, -1)
setCombatCondition(combat, condition)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
Thank you
rep++ 4 U
Last edited: