Mr Zool
New Member
- Joined
- Jul 5, 2012
- Messages
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I working on "War Ots" i need help with script :
I want to players get reward on that levels :
110lv - Stone Skin amulet [5charges]
130lv - Stone Skin amulet [5charges]
150lv - Stone Skin amulet [10charges]
200lv - Stone Skin amulet [10charges]
250lv - Stone Skin amulet [15charges]
300lv - Stone skin amulet [15charges]
350lv - Stone Skin amulet [15charges]
400lv - Stone Skin amulet [20charges]
450lv - Stone Skin amulet [20charges]
500lv - Stone Skin amulet [35charges]
My reward script :
//I want every vocation get same reward.
I want to players get reward on that levels :
110lv - Stone Skin amulet [5charges]
130lv - Stone Skin amulet [5charges]
150lv - Stone Skin amulet [10charges]
200lv - Stone Skin amulet [10charges]
250lv - Stone Skin amulet [15charges]
300lv - Stone skin amulet [15charges]
350lv - Stone Skin amulet [15charges]
400lv - Stone Skin amulet [20charges]
450lv - Stone Skin amulet [20charges]
500lv - Stone Skin amulet [35charges]
My reward script :
//I want every vocation get same reward.
Code:
local text = "You have been rewared 10cc and item your progress!" --Text when he gets level 42
function onAdvance(cid, skill, oldLevel, newLevel)
queststatus = getPlayerStorageValue(cid,44569)
if getPlayerLevel(cid) > 42 and queststatus == -1 then
if isDruid(cid) == TRUE then
doPlayerAddItem(cid,2160,10)
doPlayerAddItem(cid,8910,1)
doPlayerSendTextMessage(cid,22,text)
setPlayerStorageValue(cid, 44569, 1)
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_FIREWORK_YELLOW)
elseif isKnight(cid) == TRUE then
doPlayerAddItem(cid,2432,1)
doPlayerAddItem(cid,2436,1)
doPlayerAddItem(cid,2407,1)
doPlayerAddItem(cid,2160,10)
setPlayerStorageValue(cid, 44569, 1)
doPlayerSendTextMessage(cid,22,text)
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_FIREWORK_YELLOW)
elseif isPaladin(cid) == TRUE then
doPlayerAddItem(cid,2547,1)
doPlayerAddItem(cid,2160,10)
setPlayerStorageValue(cid, 44569, 1)
doPlayerSendTextMessage(cid,22,text)
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_FIREWORK_YELLOW)
elseif isSorcerer(cid) == TRUE then
doPlayerAddItem(cid,2160,10)
doPlayerAddItem(cid,8922,1)
setPlayerStorageValue(cid, 44569, 1)
doPlayerSendTextMessage(cid,22,text)
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_FIREWORK_YELLOW)
end
end
return TRUE
end