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Editing summonable monsters?

Gigashot

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I want to edit which monsters can be summoned for a specific vocation. I made a "copy" version of "utevo res" in spells.xml that applies only to one class, but I cannot find where I can edit which monsters may be summoned.

Thanks for your help!

PS: Using Forgotten 8.4, with mystic spirit version 0.2.

Update: Excuse my incompetence, I just found out that you look in the actual monster file. But now I'm at a dilemma. Do I have to edit every single monster file to toggle it between summonable and non-summonable?
 
I want to edit which monsters can be summoned for a specific vocation. I made a "copy" version of "utevo res" in spells.xml that applies only to one class, but I cannot find where I can edit which monsters may be summoned.

Thanks for your help!

PS: Using Forgotten 8.4, with mystic spirit version 0.2.

Update: Excuse my incompetence, I just found out that you look in the actual monster file. But now I'm at a dilemma. Do I have to edit every single monster file to toggle it between summonable and non-summonable?

you do have to change the monster files to say if they are summonable or not, and even if u copy the spell for vocations etc, the same monsters are still summonable for each vocation, you are probably better off making a LUA spell
 
you do have to change the monster files to say if they are summonable or not, and even if u copy the spell for vocations etc, the same monsters are still summonable for each vocation, you are probably better off making a LUA spell

My fears are true. Thanks for explaining. If I could do lua then I would...
 
My fears are true. Thanks for explaining. If I could do lua then I would...

why can't you just summon a monster and then convince it to the player who did the spell and only allow them to summon monsters in an array

PHP:
function doPlayerAddSummon(cid, name, pos)
	local summon = doSummonCreature(name, pos)	
	doConvinceCreature(cid, summon)
	return summon
end
 
why can't you just summon a monster and then convince it to the player who did the spell and only allow them to summon monsters in an array

PHP:
function doPlayerAddSummon(cid, name, pos)
	local summon = doSummonCreature(name, pos)	
	doConvinceCreature(cid, summon)
	return summon
end

I know absolutely nothing about lua. I created a spell in spells.xml. Just something I whipped up in a few. Is this correct?

PHP:
<instant name="Summon Creature" words="utevo con" lvl="5" params="1" exhaustion="2000" needlearn="0" script="summon/NewSummon.lua"">

Then I put your code into scripts/summons, obviously. My only other question is how do I set arrays of monsters?

Your help is greatly appreciated.
 
I know absolutely nothing about lua. I created a spell in spells.xml. Just something I whipped up in a few. Is this correct?

PHP:
<instant name="Summon Creature" words="utevo con" lvl="5" params="1" exhaustion="2000" needlearn="0" script="summon/NewSummon.lua"">

Then I put your code into scripts/summons, obviously. My only other question is how do I set arrays of monsters?

Your help is greatly appreciated.

this would actually be a talkaction

i'll PM you a script later once i get a chance to play around with it
 
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