Werewolf
Forbidden Ascension
- Joined
- Jul 15, 2012
- Messages
- 886
- Reaction score
- 123
Alright, SO basically i'd like a system were you can use a crystal or gem, and it will give the weapon you use it on, a Permanent secondary ability For example
Double hit: 20% chance to attack twice.
Life steal: Drains a % of damage caused
sweep: Causes a small 3 hit aoe.
Im capable of making weapons have these attributes by making the weapons run on scripts in weapons.xml, But i have no idea how to make a Crystal in-game change the script that a weapon in Weapons.xml loads off of.
All i need is an example of a crystal that changes the weapons script in Weapons.xml, and i'd be able to make all the secondary ability's.
Please, would anyone be kind enough to give me an example?
The Forgotten Server v0.3.7 (Crying Damson)
Version 9.6
Double hit: 20% chance to attack twice.
Life steal: Drains a % of damage caused
sweep: Causes a small 3 hit aoe.
Im capable of making weapons have these attributes by making the weapons run on scripts in weapons.xml, But i have no idea how to make a Crystal in-game change the script that a weapon in Weapons.xml loads off of.
All i need is an example of a crystal that changes the weapons script in Weapons.xml, and i'd be able to make all the secondary ability's.
Please, would anyone be kind enough to give me an example?
The Forgotten Server v0.3.7 (Crying Damson)
Version 9.6
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