* Complete & Clear Html documentation
The current documentation will be expanded and improved with beginner tutorials.
* Standarized code rules (cleanup)
As the system is now part of TFS, we have to follow (and.create) some common Lua rules
* XML parameter parsing (compatible with current system)
Most Jiddos NPC system XML params will be supported, custom XML params are not being introduced in this release (ever?)
* DeclarativeTalk completed with standar actions/conditions
Atm the declarative conversation is a bit useless, once we add the full (big!) package of actions/conditions, you will be ready to go
* Some methods moved from SocialNpc to BasicNpc to keep consistency
Things like Say and SayTo belongs to a BasicNpc
* Large npc say messages now splits themselves into smaller parts
Self explanatory, msg max lenght configurable
* AI.Talk API review, speed and feature improvements
This is a big API change, putting Talk API at a new level
* Introducing the plugin 'behaviour' system, for now used to add Shop and Travel behaviours
Behaviours will be like Jiddos modules, except that you will love to create your own! All the dirty code is handled automagically, you only parse the configuration and apply.
* All current TFS npc examples translated(just copied, no deletion implied) to this system
I hope that after this, people will start using this system for newer projects.