Lbtg
Advanced OT User
- Joined
- Nov 22, 2008
- Messages
- 2,368
- Reaction score
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Hey hey , tfs 1.4++ revscrtipt request ask and and idea explotation xd i think its great idea for alot of us ) please someone if could try to do this
idea:
as you kill boss lets say Orshabaal , you spawn around him where he died 3-7 teleports( in config i shoud be aible to set how much tps it spawns on death)
i shoud be aible to set 1 death location or 2 or 3. if i set 1 location but is tps 9 lets say so all 8 wrong tps leads to that 1 location, but if i set 3 locations those 8 wrong tps goes to one of the 3 locations. as example.
and in config i shoud be aible ofc to set right teleport x/y/z where it leads.
Also on all teleports, wrong and right, shoud be a timer then the teleports will dissapear.
and if i can set teleport Ids, diferent like to have different teleports would be also nice. so its like random always.
Also if a script can handle mutliple bosses with also different aible to set settings all would be nice.
I hope i explain it right and someone can assist us with this in my opinion wonderfull IDEA! xd
idea:
as you kill boss lets say Orshabaal , you spawn around him where he died 3-7 teleports( in config i shoud be aible to set how much tps it spawns on death)
i shoud be aible to set 1 death location or 2 or 3. if i set 1 location but is tps 9 lets say so all 8 wrong tps leads to that 1 location, but if i set 3 locations those 8 wrong tps goes to one of the 3 locations. as example.
and in config i shoud be aible ofc to set right teleport x/y/z where it leads.
Also on all teleports, wrong and right, shoud be a timer then the teleports will dissapear.
and if i can set teleport Ids, diferent like to have different teleports would be also nice. so its like random always.
Also if a script can handle mutliple bosses with also different aible to set settings all would be nice.
I hope i explain it right and someone can assist us with this in my opinion wonderfull IDEA! xd