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Ere'nath - my side project

Chris

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Hey there, as I did some additional mapping to my side project today I figured I might aswell post some images of it and recieve some critique on how to improve it. Well, here we go. Keep in mind that mapping isn't my main field. Thank you.

Minimap
dmqre9.png


Screenshots
n4w4zc.png

(This mountain has a really weird shape, I know, but it was made purely to test my multiladder script, so you can expect it to have a new shape later on)

nq3bix.png


2ewea28.png


30bjwk8.png


2r792mt.png


23rkdib.png


2crppiu.png
 
Thanks for all the replies guys, really appreciate it. Anything you believe I can improve besides the weird-shaped mountain? : )
 
Suggestion for pic 4
The torches
i dontlike them, the nail / pin holding them to the support, will bend and torch would fall if this was rl :/
no biggy, but try a different trick
like
Raw Palette>Others>And that bend thing that looks like a hand with 2 fingers, (Put that on wall first)
then put a wall torch on it (the on in the cup used on most thais walls)
 
Suggestion for pic 4
The torches
i dontlike them, the nail / pin holding them to the support, will bend and torch would fall if this was rl :/
no biggy, but try a different trick
like
Raw Palette>Others>And that bend thing that looks like a hand with 2 fingers, (Put that on wall first)
then put a wall torch on it (the on in the cup used on most thais walls)
Thank you, will indeed try that out.

10/10 easily.

But how does the ladders work? Wont it look buggy when they are so many?
Neh, I made a script so when you use the first ladder it automatically brings you up 1 floor every 0.2 second so that you'll end up at the top floor at last, same thing happens when you go down.

its quite ok, basics. 5/10

Thank you, any suggestions on how to improve it?
 
I'm glad you're gonna fix the mountain, because that's the pic that I had problems with haha.
Some other little things here and there, but it's a bit more personal mapping opinion than problems with the map.
 
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