Hey! I always get this error when the first character who enter the server login.....then the rest have no errors! I wonder but can this error disable some scripts such as levelrewards? Because I believe that my LevelReward scrip got ruined because of that damned error Cuz it was working properly previously!!!!! PLEASE HELP ME HERE IS THE ERROR
This is my login file
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[13/06/2009 21:10:22] Lua Script Error: [CreatureScript Interface]
[13/06/2009 21:10:22] data/creaturescripts/scripts/login.luanLogin
[13/06/2009 21:10:22] luaAddEvent(). Callback parameter should be a function.
This is my login file
PHP:
local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
function onLogin(cid)
accountManager = "Account Manager"
managerCounter = 0
for i, player in ipairs(getOnlinePlayers()) do
if accountManager:lower() == player:lower() then
managerCounter = managerCounter + 1
end
end
if managerCounter >= 3 then
return false
end
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end
local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end
if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end
registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "AdvanceSave")
registerCreatureEvent(cid, "onAdvance")
registerCreatureEvent(cid, "attackguild")
registerCreatureEvent(cid, "advance")
registerCreatureEvent(cid, "FimVip")
registerCreatureEvent(cid, "SkullCheck")
registerCreatureEvent(cid, "demonOakLogout")
registerCreatureEvent(cid, "demonOakDeath")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "pointsforlvl")
registerCreatureEvent(cid, "PlayerDeath")
registerCreatureEvent(cid, VipReceive)
registerCreatureEvent(cid, "owned")
registerCreatureEvent(cid, "PlayerKill")
registerCreatureEvent(cid, "LevelReward")
registerCreatureEvent(cid, "reward")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "killl")
if (InitArenaScript ~= 0) then
InitArenaScript = 1
for i = 42300, 42309 do
setGlobalStorageValue(i, 0)
setGlobalStorageValue(i+100, 0)
end
end
if getPlayerStorageValue(cid, 42309) < 1 then
for i = 42300, 42309 do
setPlayerStorageValue(cid, i, 0)
end
end
if getPlayerStorageValue(cid, 42319) < 1 then
for i = 42310, 42319 do
setPlayerStorageValue(cid, i, 0)
end
end
if getPlayerStorageValue(cid, 42329) < 1 then
for i = 42320, 42329 do
setPlayerStorageValue(cid, i, 0)
end
end
if getPlayerStorageValue(cid, 42355) == -1 then
setPlayerStorageValue(cid, 42355, 0)
end
setPlayerStorageValue(cid, 42350, 0)
setPlayerStorageValue(cid, 42352, 0)
return true
end
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 17
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
SQL_COMUNICATION_INTERVAL = SQL_interval * 1000
function onLogin(cid)
if(InitShopComunication == 0) then
local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, {})
InitShopComunication = eventServ
end
registerCreatureEvent(cid, "PlayerDeath")
return TRUE
end
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Last edited: