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Solved Error compiling trunk 3884

v[GOD]

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Jun 15, 2018
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Good morning people
I'm trying to compile the sources with the cast system trunk 3884

But the following errors are appearing, I no longer know what I'm doing

Code:
g++.exe obj//actions.o obj//admin.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemanager.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//dispatcher.o obj//exception.o obj//fileloader.o obj//game.o obj//gameservers.o obj//globalevent.o obj//group.o obj//house.o obj//housetile.o obj//ioban.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//itemattributes.o obj//items.o obj//luascript.o obj//mailbox.o obj//manager.o obj//map.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocolhttp.o obj//protocollogin.o obj//protocolold.o obj//quests.o obj//raids.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//TheForgottenServer_private.res -o "TheForgottenServer.exe" -L"lib" -O1 -lboost_system -lgmp -llua5.1 -lmysql -lboost_regex -lsqlite3 -lwsock32 -lxml2 -lws2_32 -s -lboost_filesystem -lboost_thread -lz -lcryptopp -leay32

obj//chat.o:chat.cpp:(.text+0x4f2b): undefined reference to `Player::cSpectators'
obj//chat.o:chat.cpp:(.text+0x4fdc): undefined reference to `Player::cSpectators'
obj//chat.o:chat.cpp:(.text+0x11b0d): undefined reference to `Player::cSpectators'
obj//chat.o:chat.cpp:(.text+0x11bbf): undefined reference to `Player::cSpectators'
obj//game.o:game.cpp:(.text+0x1338b): undefined reference to `Player::cSpectators'
obj//game.o:game.cpp:(.text+0x13643): more undefined references to `Player::cSpectators' follow
obj//luascript.o:luascript.cpp:(.text+0x21bfb): undefined reference to `Player::castAutoList'
obj//luascript.o:luascript.cpp:(.text+0x21c90): undefined reference to `Player::castAutoList'
obj//luascript.o:luascript.cpp:(.text+0x29f09): undefined reference to `Player::cSpectators'
obj//luascript.o:luascript.cpp:(.text+0x29fb8): undefined reference to `Player::cSpectators'
obj//luascript.o:luascript.cpp:(.text$_ZN6Player11addCastMuteESs[__ZN6Player11addCastMuteESs]+0x64): undefined reference to `Player::cSpectators'

obj//luascript.o:luascript.cpp:(.text$_ZN6Player11addCastMuteESs[__ZN6Player11addCastMuteESs]+0x71): undefined reference to `Player::cSpectators'
obj//luascript.o:luascript.cpp:(.text$_ZN6Player11addCastMuteESs[__ZN6Player11addCastMuteESs]+0x26a): undefined reference to `Player::cSpectators'
obj//luascript.o:luascript.cpp:(.text$_ZN6Player10addCastBanESs[__ZN6Player10addCastBanESs]+0x64): more undefined references to `Player::cSpectators' follow
obj//player.o:player.cpp:(.text+0x9306): undefined reference to `Player::castAutoList'
obj//player.o:player.cpp:(.text+0x9323): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x9330): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x939e): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x93c2): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x9ce9): undefined reference to `Player::castAutoList'
obj//player.o:player.cpp:(.text+0xdcb2): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0xdd08): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x1447a): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x14487): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x144d9): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x1455d): more undefined references to `Player::cSpectators' follow
obj//player.o:player.cpp:(.text+0x1f7c0): undefined reference to `Player::castAutoList'
obj//player.o:player.cpp:(.text+0x20657): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x20664): undefined reference to `Player::cSpectators'
obj//player.o:player.cpp:(.text+0x206de): undefined reference to `Player::cSpectators'
obj//protocolgame.o:protocolgame.cpp:(.text+0x4786): undefined reference to `Player::cSpectators'

obj//protocolgame.o:protocolgame.cpp:(.text+0x479c): undefined reference to `Player::cSpectators'
obj//protocolgame.o:protocolgame.cpp:(.text+0x4805): more undefined references to `Player::cSpectators' follow
obj//protocolgame.o:protocolgame.cpp:(.text+0x7ed5): undefined reference to `Player::nextSpectator'
obj//protocolgame.o:protocolgame.cpp:(.text+0x7edc): undefined reference to `Player::cSpectators'
obj//protocolgame.o:protocolgame.cpp:(.text+0x7eea): undefined reference to `Player::cSpectators'
obj//protocolgame.o:protocolgame.cpp:(.text+0x7ef1): undefined reference to `Player::nextSpectator'
obj//protocolgame.o:protocolgame.cpp:(.text+0x7f07): undefined reference to `Player::nextSpectator'
obj//protocolgame.o:protocolgame.cpp:(.text+0x7f23): undefined reference to `Player::cSpectators'
obj//protocolgame.o:protocolgame.cpp:(.text+0x7f43): undefined reference to `Player::nextSpectator'

obj//protocolgame.o:protocolgame.cpp:(.text+0xabd2): undefined reference to `Player::castAutoList'
obj//protocolgame.o:protocolgame.cpp:(.text+0xacc8): undefined reference to `Player::castAutoList'
obj//protocolgame.o:protocolgame.cpp:(.text+0xaed2): undefined reference to `Player::castAutoList'
obj//protocollogin.o:protocollogin.cpp:(.text+0x3e8a): undefined reference to `Player::castAutoList'
obj//protocollogin.o:protocollogin.cpp:(.text+0x44ef): undefined reference to `Player::castAutoList'
obj//protocollogin.o:protocollogin.cpp:(.text+0x4a73): more undefined references to `Player::castAutoList' follow
obj//protocollogin.o:protocollogin.cpp:(.text+0x4add): undefined reference to `Player::cSpectators'
obj//protocollogin.o:protocollogin.cpp:(.text+0x4af3): undefined reference to `Player::cSpectators'
obj//protocollogin.o:protocollogin.cpp:(.text+0x4b4d): undefined reference to `Player::cSpectators'

obj//protocollogin.o:protocollogin.cpp:(.text+0x4f4f): undefined reference to `Player::castAutoList'
obj//talkaction.o:talkaction.cpp:(.text+0x2629): undefined reference to `Player::cSpectators'
obj//talkaction.o:talkaction.cpp:(.text+0x263f): undefined reference to `Player::cSpectators'
obj//talkaction.o:talkaction.cpp:(.text+0x28b5): undefined reference to `Player::cSpectators'
obj//talkaction.o:talkaction.cpp:(.text+0x2ed0): undefined reference to `Player::cSpectators'
obj//talkaction.o:talkaction.cpp:(.text+0x2f0d): undefined reference to `Player::cSpectators'
obj//talkaction.o:talkaction.cpp:(.text+0x2f23): more undefined references to `Player::cSpectators' follow

make.exe: *** [TheForgottenServer.exe] Error 1

Execution terminated
 
I also need to learn how to fix bugs, add new functions, acquire new knowledge

so I'm trying to compile this source

I'll slow down, I learn.

Hehehe
 
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