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Solved [Error - CreatureScript Interface]

snipermike13

/\/\1k3
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[07/06/2010 23:15:00] [Error - CreatureScript Interface]
[07/06/2010 23:15:00] data/creaturescripts/scripts/login.lua:onLogin
[07/06/2010 23:15:00] Description:
[07/06/2010 23:15:00] data/lib/004-database.lua:60: [Result:getDataInt] Result not set!
[07/06/2010 23:15:00] stack traceback:
[07/06/2010 23:15:00] [C]: in function 'error'
[07/06/2010 23:15:00] data/lib/004-database.lua:60: in function 'getDataInt'
[07/06/2010 23:15:00] data/creaturescripts/scripts/login.lua:23: in function <data/creaturescripts/scripts/login.lua:12>
[07/06/2010 23:15:00] Account Manager has logged out.

*Only reason I bolded on was b.c it made smileyface*

If you can please give me a working solution. I tried one earlier,

" ALTER TABLE `players` ADD `auction_balance` INT( 11 ) NOT NULL DEFAULT '0'; "

and that just made it so alllll my scripts were not loading or something....

Rep+ if you help!
 
Last edited:
You asked for it :)



-- CONFIG --
SHOP_MSG_TYPE = 27

SQL_interval = 30

local config = {
loginMessage = getConfigValue('loginMessage')
}
-- END OF CONFIG --

SQL_COMUNICATION_INTERVAL = SQL_interval * 1000
function onLogin(cid)
if(InitShopComunication == 0) then
local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, {})
InitShopComunication = eventServ
end
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end

local auction = db.getResult("SELECT `auction_balance` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. ";")
if(auction:getDataInt("auction_balance") > 0) then
doPlayerAddMoney(cid, auction:getDataInt("auction_balance"))
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You sold item on auction, you get " .. auction:getDataInt("auction_balance") .. " gps.")
db.executeQuery("UPDATE `players` SET `auction_balance` = 0 WHERE `id` = " .. getPlayerGUID(cid) .. ";")
auction:free()
end

local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end

if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end

registerCreatureEvent(cid, "Pacccheck")
registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "Idle")
registerCreatureEvent(cid, "SkullCheck")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "advance")
registerCreatureEvent(cid, "ArenaKill")
registerCreatureEvent(cid, "QuestMonster")
registerCreatureEvent(cid, "PlayerDeath")
registerCreatureEvent(cid, "WarAttack")
registerCreatureEvent(cid, "WarKill")
registerCreatureEvent(cid, "demonOakLogout")
registerCreatureEvent(cid, "demonOakDeath")
registerCreatureEvent(cid, "levelUp")
registerCreatureEvent(cid, "PVPMode")
registerCreatureEvent(cid, "repKill")
registerCreatureEvent(cid, "repLook")
registerCreatureEvent(cid, "repDeath")
registerCreatureEvent(cid, "repMonster")
registerCreatureEvent(cid, "Killb")
registerCreatureEvent(cid, "BountyHunter")
registerCreatureEvent(cid, "DeathBroadcast")

return TRUE
end

function sql_communication(parameters)
local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
if(result_plr:getID() ~= -1) then
while(true) do
id = tonumber(result_plr:getDataInt("id"))
action = tostring(result_plr:getDataString("action"))
delete = tonumber(result_plr:getDataInt("delete_it"))
cid = getPlayerByName(tostring(result_plr:getDataString("name")))
if isPlayer(cid) == TRUE then
if action == 'give_item' then
local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
local container_id = tonumber(result_plr:getDataInt("param3"))
local container_count = tonumber(result_plr:getDataInt("param4"))
local add_item_type = tostring(result_plr:getDataString("param5"))
local add_item_name = tostring(result_plr:getDataString("param6"))
local b_head_slot = getPlayerSlotItem(cid, 1)
local b_necklace_slot = getPlayerSlotItem(cid, 2)
local b_backpack_slot = getPlayerSlotItem(cid, 3)
local b_armor_slot = getPlayerSlotItem(cid, 4)
local b_right_hand = getPlayerSlotItem(cid, 5)
local b_left_hand = getPlayerSlotItem(cid, 6)
local b_legs_slot = getPlayerSlotItem(cid, 7)
local b_feet_slot = getPlayerSlotItem(cid, 8)
local b_ring_slot = getPlayerSlotItem(cid, 9)
local b_arrow_slot = getPlayerSlotItem(cid, 10)
if b_arrow_slot.itemid == 0 or (b_left_hand.itemid == 0 and b_right_hand.itemid == 0) then
local full_weight = 0
if add_item_type == 'container' then
container_weight = getItemWeightById(container_id, 1)
items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
full_weight = items_weight + container_weight
else
full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
end
local free_cap = getPlayerFreeCap(cid)
if full_weight <= free_cap then
if add_item_type == 'container' then
local new_container = doCreateItemEx(container_id)
local iter = 0
while iter ~= container_count do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter + 1
end
doPlayerAddItemEx(cid, new_container)
itemtogive_id = container_id
else
local addeditem = doPlayerAddItem(cid, itemtogive_id, itemtogive_count)
end
local head_slot = getPlayerSlotItem(cid, 1)
local necklace_slot = getPlayerSlotItem(cid, 2)
local backpack_slot = getPlayerSlotItem(cid, 3)
local armor_slot = getPlayerSlotItem(cid, 4)
local right_hand = getPlayerSlotItem(cid, 5)
local left_hand = getPlayerSlotItem(cid, 6)
local legs_slot = getPlayerSlotItem(cid, 7)
local feet_slot = getPlayerSlotItem(cid, 8)
local ring_slot = getPlayerSlotItem(cid, 9)
local arrow_slot = getPlayerSlotItem(cid, 10)
if ring_slot.itemid == itemtogive_id or feet_slot.itemid == itemtogive_id or legs_slot.itemid == itemtogive_id or armor_slot.itemid == itemtogive_id or necklace_slot.itemid == itemtogive_id or head_slot.itemid == itemtogive_id or arrow_slot.itemid == itemtogive_id or left_hand.itemid == itemtogive_id or right_hand.itemid == itemtogive_id or backpack_slot.itemid == itemtogive_id then
if b_ring_slot.uid ~= ring_slot.uid or b_feet_slot.uid ~= feet_slot.uid or b_legs_slot.uid ~= legs_slot.uid or b_armor_slot.uid ~= armor_slot.uid or b_necklace_slot.uid ~= necklace_slot.uid or b_head_slot.uid ~= head_slot.uid or b_backpack_slot.uid ~= backpack_slot.uid or b_right_hand.uid ~= right_hand.uid or b_left_hand.uid ~= left_hand.uid or b_arrow_slot.uid ~= arrow_slot.uid then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from Feragon Online shop. You should re-login now to become sure your new item will not disappear if any error occur.')
db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from Feragon Online shop not added. Unknown error occured. Wait about '.. SQL_interval ..' seconds. If error will occur again contact with admin. Error item ID is: '.. id ..'')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from Feragon Online shop not added. Unknown error occured. Wait about '.. SQL_interval ..' seconds. If error will occur again contact with admin. Error item ID is: '.. id ..'')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from Feragon Online shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot or give to friend and wait about '.. SQL_interval ..' seconds to get it.')
end


else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from Feragon Online shop is waiting for you. Please take items from both hands or item from arrow slot and wait about '.. SQL_interval ..' seconds to get it.')
end
end
end
if not(result_plr:next()) then
break
end
end
result_plr:free()
end
local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, parameters)
end
 
tfs 0.2 or 0,3?
mah i will make a guide for support requesters you guys would save us a lot of time and posts if you knew how to do it better

well it seems to be 0.3
lmao man you want to kill yourself! you must use the globalevent for auction script, not modify login.lua
 
Details:

File Description: Feragon Online Server
Type: Application
File Version: 0.1.1.3429
Product Name: Feragon Online Server
Copyright: Otland


not TFS i guess :(
 
well it seems to be 0.3
lmao man you want to kill yourself! you must use the globalevent for auction script, not modify login.lua


Your talking to someone that knows NOTHING about this lol. I went into Global events but found nothing that has to do with auction script....Do i need to download a Auction Script?
 
wait, thinking it better it looks alike a 0.2 distro
post doc/README
 
TFS 0.3.6pl1 [login.lua]
Lua:
local config = {
    loginMessage = getConfigValue('loginMessage'),
    useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
    local loss = getConfigValue('deathLostPercent')
    if(loss ~= nil) then
        doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
    end

    local accountManager = getPlayerAccountManager(cid)
    if(accountManager == MANAGER_NONE) then
        local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
        if(lastLogin > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
            str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
        else
            str = str .. " Please choose your outfit."
            doPlayerSendOutfitWindow(cid)
        end

        doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
    elseif(accountManager == MANAGER_NAMELOCK) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
    elseif(accountManager == MANAGER_ACCOUNT) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
    else
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
    end

    if(not isPlayerGhost(cid)) then
        doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
    end

    registerCreatureEvent(cid, "Mail")
    registerCreatureEvent(cid, "GuildMotd")

    registerCreatureEvent(cid, "Idle")
    if(config.useFragHandler) then
        registerCreatureEvent(cid, "SkullCheck")
    end

    registerCreatureEvent(cid, "ReportBug")
    registerCreatureEvent(cid, "AdvanceSave")
    return true
end
 
huH? she? who??

data/creaturescripts/scripts/login.lua

copy/paste/replace >;[

im angry, dam windows, death screen, when about to post long script arghh
 
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