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Error following Adding more tiles to game window - Updated 6/23/16

Scremo

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I tried to follow the tutorial @Flatlander

but this is happening the following error, remember use distro 0.3.6 (8.54), could anyone help me? here is the mistake

Code:
 protocolgame.cpp In member function `void ProtocolGame::sendMoveCreature(const Creature*, const Tile*, const Position&, uint32_t, const Tile*, const Position&, uint32_t, bool)':

Code:
2306;protocolgame.cpp 'class NetworkMessage_ptr' has no member named 'AddByte'


When I change AddByte to addByte, the error persists

Code:
protocolgame.cpp In member function `void ProtocolGame::sendMoveCreature(const Creature*, const Tile*, const Position&, uint32_t, const Tile*, const Position&, uint32_t, bool)':

Code:
protocolgame.cpp 'class NetworkMessage_ptr' has no member named 'addByte'
 
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