I hope somebody can help me, im writing the correct actionID and i'm getting this error.
yalahar_azerus_quest.lua
Code:
[0:15:51.049] [Error - MoveEvents Interface]
[0:15:51.050] data/movements/scripts/azerus/yalahar_azerus_quest.lua:onStepIn
[0:15:51.050] Description:
[0:15:51.051] (luaGetThingFromPos) Tile not found
yalahar_azerus_quest.lua
Code:
function onStepIn(cid, item, position, fromPosition)
--Config-->
local starting = {x = 111, y = 749, z = 9, stackpos = 253}
local ending = {x = 129, y = 770, z = 9, stackpos = 253}
local checking = {x = starting.x, y = starting.y, z = starting.z, stackpos = starting.stackpos}
local queststatus = getPlayerStorageValue(cid, 102504) --Value ID DA QUEST QUANDO VOCE JA PEGO O ITEM
local player_pos_entrada = {x = 120, y = 768, z = 9}
--EndConfig-->
--Do not touch this--
if getPlayerLookDir(cid) == 0 then
newdir = 2
elseif getPlayerLookDir(cid) == 1 then
newdir = 3
elseif getPlayerLookDir(cid) == 2 then
newdir = 0
else
newdir = 1
end
--Don't edit this unless you know what you are doing.
if item.actionid == 1974 and queststatus == -1 then
doCreatureSay(cid, "It seems by defeating Azarus you have stopprd this army from entering your world! Better leave this ghastly place forever.", TALKTYPE_ORANGE_1)
setPlayerStorageValue(cid, 102504, 1) --Value ID PARA QUE O PLAYER POSSA ENTRA NA PORTA ONDE ESTAUM AS RECOMPENSA
return TRUE
end
if item.actionid == 1973 and queststatus == -1 then
totalmonsters = 0
monster = {}
repeat
creature = getThingfromPos(checking)
if creature.itemid > 0 then
if getPlayerAccess(creature.uid) ~= 0 and getPlayerAccess(creature.uid) ~= 3 then
totalmonsters = totalmonsters + 1
monster[totalmonsters] = creature.uid
end
end
checking.x = checking.x + 1
if checking.x > ending.x then
checking.x = starting.x
checking.y = checking.y + 1
end
until checking.y > ending.y
if totalmonsters ~= 0 then
current = 0
repeat
current = current + 1
doRemoveCreature(monster[current])
until current >= totalmonsters
end
doTeleportThing(cid, player_pos_entrada)
doSendMagicEffect(player_pos_entrada, 10)
else
doMoveCreature(cid, newdir)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, 'Someone has already done this quest.')
end
end
Last edited: