Guiizuka97
New Member
- Joined
- Sep 9, 2019
- Messages
- 11
- Reaction score
- 0
dosn't show any error on log. and dont happens nothing when i use the axe on the tree or the floor.
local trees = {
[2704] = {itemid = 2704, level = 5, loot = 5901, xp = 1},
[2705] = {itemid = 2705, level = 15, loot = 5901, xp = 3}
}
function onUse(cid, item, fromPosition, target, toPosition, isHotkey)
local logs = 5901
if trees[target.itemid] then
local skill = getPlayerSkillLevel(cid, 7)
if skill < trees[target.itemid].level then
doPlayerAddSkillTry(cid, 7, trees[target.itemid].xp)
doSendMagicEffect(target, 30)
doPlayerAddItem(cid, trees[target.itemid].loot)
doSendTextMessage(cid, 22, "You couldn't mine anything.")
doSendMagicEffect(CONST_ME_HITAREA)
end
end
end
--function onUse(cid, item, fromPosition, itemEx, toPosition)
--
--if getPlayerSkillLevel(cid, 7) < 10 then
--doPlayerSendTextMessage(cid, 22, "Precisa de Level 10 em Woodcutting.") else
--doPlayerAddItem(cid, logs ,1)
--doPlayerSendTextMessage(cid, 22, "You cut a tree.")
--doPlayerAddSkillTry(cid, 7, 1)
--return true
--
-- end
-- end
[2704] = {itemid = 2704, level = 5, loot = 5901, xp = 1},
[2705] = {itemid = 2705, level = 15, loot = 5901, xp = 3}
}
function onUse(cid, item, fromPosition, target, toPosition, isHotkey)
local logs = 5901
if trees[target.itemid] then
local skill = getPlayerSkillLevel(cid, 7)
if skill < trees[target.itemid].level then
doPlayerAddSkillTry(cid, 7, trees[target.itemid].xp)
doSendMagicEffect(target, 30)
doPlayerAddItem(cid, trees[target.itemid].loot)
doSendTextMessage(cid, 22, "You couldn't mine anything.")
doSendMagicEffect(CONST_ME_HITAREA)
end
end
end
--function onUse(cid, item, fromPosition, itemEx, toPosition)
--
--if getPlayerSkillLevel(cid, 7) < 10 then
--doPlayerSendTextMessage(cid, 22, "Precisa de Level 10 em Woodcutting.") else
--doPlayerAddItem(cid, logs ,1)
--doPlayerSendTextMessage(cid, 22, "You cut a tree.")
--doPlayerAddSkillTry(cid, 7, 1)
--return true
--
-- end
-- end