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RevScripts exausted potions

Tercio Is Back

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Hi guys, anyone know how to add exhaust to this potion script?

local greatHealthPot = 7591
local greatManaPot = 7590
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

function onUse(cid, item, frompos, item2, topos)
if(item.itemid == healthPot) then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 170, 230, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, emptyPot)
elseif(item.itemid == manaPot) then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
if(doTargetCombatMana(0, cid, 80, 150, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, emptyPot)
elseif(item.itemid == strongHealthPot) then
if getPlayerVocation(cid) == 3 or getPlayerVocation(cid) == 7 or getPlayerVocation(cid) == 4 or getPlayerVocation(cid) == 8 then
if getPlayerLevel(cid) > 50 then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 350, 450, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, strongEmptyPot)
else
doPlayerSendTextMessage(cid, 21, "Your level is too low.")
end
else
doPlayerSendTextMessage(cid, 21, "You do not have the required vocation.")
end
elseif(item.itemid == strongManaPot) then
if getPlayerVocation(cid) == 1 or getPlayerVocation(cid) == 2 or getPlayerVocation(cid) == 5 or getPlayerVocation(cid) == 6 or getPlayerVocation(cid) == 3 or getPlayerVocation(cid) == 7 then
if getPlayerLevel(cid) > 50 then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
if(doTargetCombatMana(0, cid, 150, 250, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, strongEmptyPot)
else
doPlayerSendTextMessage(cid, 21, "Your level is too low.")
end
else
doPlayerSendTextMessage(cid, 21, "You do not have the required vocation.")
end
elseif(item.itemid == greatHealthPot) then
if getPlayerVocation(cid) == 4 or getPlayerVocation(cid) == 8 then
if getPlayerLevel(cid) > 80 then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 550, 650, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, greatEmptyPot)
else
doPlayerSendTextMessage(cid, 21, "Your level is too low.")
end
else
doPlayerSendTextMessage(cid, 21, "You do not have the required vocation.")
end
elseif(item.itemid == greatManaPot) then
if getPlayerVocation(cid) == 1 or getPlayerVocation(cid) == 2 or getPlayerVocation(cid) == 5 or getPlayerVocation(cid) == 6 then
if getPlayerLevel(cid) > 80 then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
if(doTargetCombatMana(0, cid, 250, 350, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, greatEmptyPot)
else
doPlayerSendTextMessage(cid, 21, "Your level is too low.")
end
else
doPlayerSendTextMessage(cid, 21, "You do not have the required vocation.")
end
end

return TRUE
end
 
Last edited:
Try this one, What TFS version are you using? Your potions script is so bad but I added exhaust to it.
Lua:
local greatHealthPot = 7591
local greatManaPot = 7590
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, frompos, item2, topos)

if(hasCondition(cid, CONDITION_EXHAUST)) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
end
   
if(item.itemid == healthPot) then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
doAddCondition(cid, exhaust)
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 170, 230, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, emptyPot)
elseif(item.itemid == manaPot) then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
doAddCondition(cid, exhaust)
if(doTargetCombatMana(0, cid, 80, 150, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, emptyPot)
elseif(item.itemid == strongHealthPot) then
if getPlayerVocation(cid) == 3 or getPlayerVocation(cid) == 7 or getPlayerVocation(cid) == 4 or getPlayerVocation(cid) == 8 then
if getPlayerLevel(cid) > 50 then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
doAddCondition(cid, exhaust)
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 350, 450, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, strongEmptyPot)
else
doPlayerSendTextMessage(cid, 21, "Your level is too low.")
end
else
doPlayerSendTextMessage(cid, 21, "You do not have the required vocation.")
end
elseif(item.itemid == strongManaPot) then
if getPlayerVocation(cid) == 1 or getPlayerVocation(cid) == 2 or getPlayerVocation(cid) == 5 or getPlayerVocation(cid) == 6 or getPlayerVocation(cid) == 3 or getPlayerVocation(cid) == 7 then
if getPlayerLevel(cid) > 50 then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
doAddCondition(cid, exhaust)
if(doTargetCombatMana(0, cid, 150, 250, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, strongEmptyPot)
else
doPlayerSendTextMessage(cid, 21, "Your level is too low.")
end
else
doPlayerSendTextMessage(cid, 21, "You do not have the required vocation.")
end
elseif(item.itemid == greatHealthPot) then
if getPlayerVocation(cid) == 4 or getPlayerVocation(cid) == 8 then
if getPlayerLevel(cid) > 80 then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
doAddCondition(cid, exhaust)
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 550, 650, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, greatEmptyPot)
else
doPlayerSendTextMessage(cid, 21, "Your level is too low.")
end
else
doPlayerSendTextMessage(cid, 21, "You do not have the required vocation.")
end
elseif(item.itemid == greatManaPot) then
if getPlayerVocation(cid) == 1 or getPlayerVocation(cid) == 2 or getPlayerVocation(cid) == 5 or getPlayerVocation(cid) == 6 then
if getPlayerLevel(cid) > 80 then
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_ORANGE)
doAddCondition(cid, exhaust)
if(doTargetCombatMana(0, cid, 250, 350, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doTransformItem(item.uid, greatEmptyPot)
else
doPlayerSendTextMessage(cid, 21, "Your level is too low.")
end
else
doPlayerSendTextMessage(cid, 21, "You do not have the required vocation.")
end
end

return TRUE
end
 

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