Hey guys, i need a little help, i'm trying to use a .LUA script to execute a talkaction per player that step in a teleport.
Like:
The player say this text, but not execute the command, if i type "!rush" by client and press enter the talkaction run normally, but with this script not!
Any help?
Thanks
Like:
Code:
if getGlobalStorageValue(32145) > 0 then
doCreatureSay(cid, "!rush", TALKTYPE_SAY)
else
The player say this text, but not execute the command, if i type "!rush" by client and press enter the talkaction run normally, but with this script not!
Any help?
Thanks