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Exori vis bug...

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husam

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Hey
I think this is a bug
when i use exori vis i hit 40 max when im targetting the rotworm
but if i dont it attack 65+
so
see this pic:
116lt0o.jpg
 
anyone else here think this thread is the most stu.pid ever ?
 
maybe not the best thread but it looks ugly with just that energy "splash" or what you are going to call it. anyways -

maybe fix a bit when u shot and having a target looks like when u strike it plix :D
 
DADADADADA thanks for making a thread about this i really hate this i would hunt frost with vis if they were as they are in real. i hit like 250 with target and 350 if i go atk old skoooool. it should be an energy ball when you shoot it
 
I had exactly the same on softcores. When I used exevo vis hur on a friend of mine without eq I kept hitting 245, when he did eq on I hitted 270 xD all the time.. xD
 
Omg, My spells hit randomly all the time, it never hit the same O_O I think I need make a thread about it <.<
 
You dont know what i mean...
you fuckin idiots...
i mean
u go click attack on a dragon
and say exori vis then u maybe hit 200 max
and then
go to other dragon and say exori vis without clicking attack in it
u would hit 250+.......
kkthxbye newbiesz
 
same here

husam are you fuking retard? just report it on bugg report thread idiot
stop makeing so many threads about everything



"ohh i died by an wolf on lvl 3"
ooo im soo fucking mad becasue i lagged

just fucking stop it plx

Own3d.

@topic
You are right.
LUA:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ENERGYAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.6, 0, -0.7, 0)

local distanceCombat = createCombatObject()
setCombatParam(distanceCombat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(distanceCombat, COMBAT_PARAM_EFFECT, CONST_ME_ENERGYHIT)
setCombatParam(distanceCombat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
setCombatFormula(distanceCombat, COMBAT_FORMULA_LEVELMAGIC, -0.4, 0, -0.5, 0)
Here it is, spell "energy strike" from the newest TFS. As you can see distanceCombat damage is lower than normal. But it's logic right? Energy power decreases while flying towards the enemy :P

To others in thread. Better check by yourself before posting. Now YOU are f*ying retards.
 
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