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Exp for pk

Snach

Sensei
Joined
Aug 8, 2009
Messages
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Location
Estonia
In my server ppl only get exp from players with same "100". Like lvl 200 gets exp from 200-300, lvl 500 gets exp from 500-600 etc. Config seems to be OK:
Code:
-- Battle
  -- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system.
  -- deathLostPercent set to nil enables manual mode.
  -- showHealingDamageForMonsters inheritates from showHealingDamage.
  worldType = "pvp"
  protectionLevel = 50
  pvpTileIgnoreLevelAndVocationProtection = "yes"
  killsToRedSkull = 50
  pzLocked = 60 * 1000
  criticalHitChance = 7
  criticalHitMultiplier = 1
  displayCriticalHitNotify = "no"
  removeWeaponAmmunition = "no"
  removeWeaponCharges = "no"
  removeRuneCharges = "no"
  timeToDecreaseFrags = 60 * 60 * 1000
  whiteSkullTime = 2 * 60 * 1000
  noDamageToSameLookfeet = "no"
  experienceByKillingPlayers = "1"
  showHealingDamage = "no"
  showHealingDamageForMonsters = "no"
  fieldOwnershipDuration = 5 * 1000
  stopAttackingAtExit = "no"
  oldConditionAccuracy = "no"
  loginProtectionPeriod = 10 * 1000
  deathLostPercent = 3
  stairhopDelay = 1 * 1000
  pushCreatureDelay = 1 * 1000
  deathContainerId = 1987
  gainExperienceColor = 215

Code:
-- Rates
  -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
  experienceStages = "yes"
  rateExperienceFromPlayers = 10.0
  rateExperience = 5000.0
  rateSkill = 650.0
  rateMagic = 400.0
  rateLoot = 50.0
  rateSpawn = 1

I added this to fix players getting rs with 5 frags even though i had rs set to 15 frags.
Code:
-- Unjustified kills
  redSkullLength = 1 * 5 * 60 * 60
  blackSkullLength = 1 * 12 * 60 * 60
  dailyFragsToRedSkull =50
  weeklyFragsToRedSkull = 200
  monthlyFragsToRedSkull = 600
  dailyFragsToBlackSkull = dailyFragsToRedSkull
  weeklyFragsToBlackSkull = weeklyFragsToRedSkull
  monthlyFragsToBlackSkull = monthlyFragsToRedSkull
  dailyFragsToBanishment = dailyFragsToRedSkull
  weeklyFragsToBanishment = weeklyFragsToRedSkull
  monthlyFragsToBanishment = monthlyFragsToRedSkull
  blackSkulledDeathHealth = 40
  blackSkulledDeathMana = 0
  useBlackSkull = "no"
  advancedFragList = "no"

Anyone know what's wrong? Free rep! =P
 
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0
maxLevelThresholdForKilledPlayer = 0


Config.lua
 
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