Kubakos
Well-Known Member
- Joined
- Mar 3, 2010
- Messages
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Hello, I have an war ots server called Rook War. It's an noob war.
I have a big problem with experience for killing players if I have big exp from players, they can kill them self 1 by 1 and win experience.
For exemple:
Player A is level 13 and kill Player B on level 15.
Player B on lvl 14 kill Player A with 14 level. Player B get level 16 and player A stays on level 14. etc etc..
In 2 hours they can reach like that the maximal level.
I was searching for many solutions but can't figure it out. Someone said that experience stage from player can help, but how to make that?
Or have you maybe any other ideas?
tfs 0.4 rev 3884.
I have a big problem with experience for killing players if I have big exp from players, they can kill them self 1 by 1 and win experience.
For exemple:
Player A is level 13 and kill Player B on level 15.
Player B on lvl 14 kill Player A with 14 level. Player B get level 16 and player A stays on level 14. etc etc..
In 2 hours they can reach like that the maximal level.
I was searching for many solutions but can't figure it out. Someone said that experience stage from player can help, but how to make that?
Or have you maybe any other ideas?
tfs 0.4 rev 3884.