local EXP_AMOUNT = 5000
function onKill(cid, target, lastHit)
if isPlayer(cid) == TRUE then
if getPlayerLevel(target) > getPlayerLevel(cid) then
doPlayerAddExperience(cid, EXP_AMOUNT)
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_GIFT_WRAPS)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have killed ".. getCreatureName(target) .." who was level ".. getPlayerLevel(target) .." and have been rewarded with ".. EXP_AMOUNT .." experience points.")
end
end
return TRUE
end