I've made all the healing script work as the old UH did but it is not working properly, the min value is still below the set one in the script.
Here it is:
min = 10 does not work, at lvl 9 I get only 8 hp from it, when I should get 10 as the bare minimum. (No errors in console either)
It is a copy of this script:
Except that I removed this line:
Any ideas?
Thanks in advance.
/Zeeb
SOLVED
Here is the script:
Here it is:
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 1 + maglevel * 4) * 0.2
max = (level * 1 + maglevel * 4) * 0.5
if min < 10 then
min = 10
end
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
min = 10 does not work, at lvl 9 I get only 8 hp from it, when I should get 10 as the bare minimum. (No errors in console either)
It is a copy of this script:
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 1 + maglevel * 4) * 2.0
max = (level * 1 + maglevel * 4) * 2.5
if min < 250 then
min = 250
end
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Except that I removed this line:
Code:
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
Any ideas?
Thanks in advance.
/Zeeb
SOLVED
Here is the script:
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 1 + maglevel * 4) * 0.2
max = (level * 1 + maglevel * 4) * 0.5
if min < 10 then
min = 10
max = 10
end
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Last edited: