emuxinho
New Member
- Joined
- Feb 10, 2026
- Messages
- 3
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I know that the forum already have like 100 topics about it but how nothing worked to me, i tried to create this one and plus post the map to see if it helps to find the problem.
These are some of the things i tried to make this work:
1. move the files to c:, other disks, all files to same folder, all files to same disk, all files in diferent folders and disks (including client+spr/dat, map editor/map archives)
2. import the map in a new one, following all of the steps to import that exist on the app.
3. use different versions from rme, tibia, download places, etc...
4. my archives house and spawn has the same name from otbm archive and all my city ids are right.
5. start a new map, save and reload and yes, it works.
I started to tought that the map can be corrupted, but if its the case, how i make to erase the old house/spawn and start again? because when I open the map on the editor, it recognizes my houses, so im lost about what to do.
This is an old map I created like 6, 7 years ago and i don't have any backups or places to download an old version. I gave up of it on past because I was terrible scripting, but how we have the IA's now i wanted to try it again.
And yes, i tried chatgpt and gemini to find the solution from remeres, but nothing worked on there also.
About the houses: even showing error on loading, they appear on house palette but on no town category, but their town ids are set on xml file and are all right.
About the monsters: none of the monsters or spawn are placed on the map.
I don't have any problem on starting this part again, but i would like to know a safe way to do that without the risk of corrupting the map again or having any conflict because of the old archives.
If you ready until this, thanks for the attention



These are some of the things i tried to make this work:
1. move the files to c:, other disks, all files to same folder, all files to same disk, all files in diferent folders and disks (including client+spr/dat, map editor/map archives)
2. import the map in a new one, following all of the steps to import that exist on the app.
3. use different versions from rme, tibia, download places, etc...
4. my archives house and spawn has the same name from otbm archive and all my city ids are right.
5. start a new map, save and reload and yes, it works.
I started to tought that the map can be corrupted, but if its the case, how i make to erase the old house/spawn and start again? because when I open the map on the editor, it recognizes my houses, so im lost about what to do.
This is an old map I created like 6, 7 years ago and i don't have any backups or places to download an old version. I gave up of it on past because I was terrible scripting, but how we have the IA's now i wanted to try it again.
And yes, i tried chatgpt and gemini to find the solution from remeres, but nothing worked on there also.
About the houses: even showing error on loading, they appear on house palette but on no town category, but their town ids are set on xml file and are all right.
About the monsters: none of the monsters or spawn are placed on the map.
I don't have any problem on starting this part again, but i would like to know a safe way to do that without the risk of corrupting the map again or having any conflict because of the old archives.
If you ready until this, thanks for the attention

Map statistics for the map "No map description available."
Tile data:
Total number of tiles: 2848261
Number of pathable tiles: 826168
Number of unpathable tiles: 2022093
Percent walkable tiles: 29.01%
Detailed tiles: 219819
Percent detailed tiles: 7.72%
Item data:
Total number of items: 3286154
Number of moveable tiles: 11044
Number of depots: 398
Number of containers: 17
Number of items with Action ID: 7
Number of items with Unique ID: 19
Creature data:
Total creature count: 0
Total spawn count: 0
Town/House data:
Total number of towns: 6
Total number of houses: 155
Mean houses per town: 25.83
Total amount of housetiles: 10121
Mean tiles per house: 65.30
Mean tiles per town: 1686.83
Largest House: "" (471 sqm)
Generated by Remere's Map Editor version 3.6
Attachments
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mapa.rar5.3 MB · Views: 3 · VirusTotal



