115820
Member
I want make fast attack depends from First Skill. In TFS 0.3.7 have this code.
But i want change in TFS 1.2
But i want change in TFS 1.2
Code:
uint32_t Player::getAttackSpeed() const
{
int32_t SpeedAttack;
SpeedAttack = vocation->getAttackSpeed() - (getSkill(SKILL_FIST, SKILL_LEVEL) * 10);
if (SpeedAttack < 500) {
return 500;
} else {
return (uint32_t) SpeedAttack;
}
}