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Compiling fatal error LNK1181 need help quickly :C

Sekinpu

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Hey guys! I was trying to compile TFS 1.3 with TFS SDK 3.2 & Boost_1_66_0.

I'd be so happy for any of you to help, thanks in advance!

Code:
1>------ Rebuild All started: Project: theforgottenserver, Configuration: Release Win32 ------
1>otpch.cpp
1>actions.cpp
1>ban.cpp
1>baseevents.cpp
1>bed.cpp
1>chat.cpp
1>combat.cpp
1>commands.cpp
1>condition.cpp
1>configmanager.cpp
1>connection.cpp
1>container.cpp
1>creature.cpp
1>creatureevent.cpp
1>cylinder.cpp
1>database.cpp
1>databasemanager.cpp
1>databasetasks.cpp
1>depotchest.cpp
1>depotlocker.cpp
1>events.cpp
1>fileloader.cpp
1>game.cpp
1>globalevent.cpp
1>groups.cpp
1>guild.cpp
1>house.cpp
1>housetile.cpp
1>inbox.cpp
1>ioguild.cpp
1>iologindata.cpp
1>iomap.cpp
1>iomapserialize.cpp
1>iomarket.cpp
1>item.cpp
1>items.cpp
1>luascript.cpp
1>mailbox.cpp
1>map.cpp
1>monster.cpp
1>monsters.cpp
1>mounts.cpp
1>movement.cpp
1>networkmessage.cpp
1>npc.cpp
1>otserv.cpp
1>outfit.cpp
1>outputmessage.cpp
1>party.cpp
1>player.cpp
1>position.cpp
1>protocol.cpp
1>protocolgame.cpp
1>protocollogin.cpp
1>protocolold.cpp
1>quests.cpp
1>raids.cpp
1>rsa.cpp
1>scheduler.cpp
1>scriptmanager.cpp
1>server.cpp
1>spawn.cpp
1>spells.cpp
1>protocolstatus.cpp
1>talkaction.cpp
1>tasks.cpp
1>teleport.cpp
1>thing.cpp
1>tile.cpp
1>tools.cpp
1>trashholder.cpp
1>vocation.cpp
1>waitlist.cpp
1>weapons.cpp
1>wildcardtree.cpp
1>LINK : fatal error LNK1181: cannot open input file 'D:\local\boost_1_66_0.obj'
1>Done building project "theforgottenserver.vcxproj" -- FAILED.
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
 
Why you use TFS SDK 3.2 and Boost_1_66_0? You should just follow this tutorial.
 
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