Kubakos
Well-Known Member
- Joined
- Mar 3, 2010
- Messages
- 952
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Hey,
I am using TFS 1.2 by celohere on 8.0 and I have problem with fields (for exemple fire field).
Sometimes they are spamming damage every 0.1 sec and sometimes they doesn't
You can have a view of what it look likes:
Anyone have an idea how to fix that?
Greetings
EDIT: I found a thread that was talking about duplication of "damage" value in fire field attributes in items.xml, it was saying to change first "damage" to "initDamage". I tried but after this it seems that only the "damage" is concidered.
It deals 5 damage when casted on someone and 5 damage when someone goes in (it should be 20 then 10 like in config):
I am using TFS 1.2 by celohere on 8.0 and I have problem with fields (for exemple fire field).
Sometimes they are spamming damage every 0.1 sec and sometimes they doesn't
You can have a view of what it look likes:
Gyazo Screen Video
gyazo.com
Anyone have an idea how to fix that?
Greetings
EDIT: I found a thread that was talking about duplication of "damage" value in fire field attributes in items.xml, it was saying to change first "damage" to "initDamage". I tried but after this it seems that only the "damage" is concidered.
It deals 5 damage when casted on someone and 5 damage when someone goes in (it should be 20 then 10 like in config):
Last edited: