Mister Budex
BudexOT.com
- Joined
- Jun 22, 2016
- Messages
- 1,547
- Solutions
- 18
- Reaction score
- 378
Hello everyone , well im making an VenoreWAR OT and this is my first ot, so im using tfs 0.3.6 Tibia 8,60
and my problem is now.
When i make character i be 130 level and 70 m lvl ( i change it ) so i like it..
now health and mana are same like 8 level.. so how to change start health and mana and where ?
second problem is first items
im using a script saw from otland few 3-4 tried it .. some works but i dont really like it.
so im using this one
data>crreaturescripts>scripts>firstitems.lua
local firstItems_storage = 30001
local commonItems = {
{itemid=2554, inContainer = TRUE}, -- shovel
{itemid=2120, inContainer = TRUE}, -- rope
{itemid=2789, count=20, inContainer = TRUE}, -- meat
}
local firstItems = {
{ -- Sorcerer
{itemid=1988, container = TRUE}, -- backpack
{itemid=8902}, -- spellbook of mind control
{itemid=2187}, -- wand of inferno
{itemid=8871}, -- focus cape
{itemid=2323}, -- hat of the mad
{itemid=7730}, -- blue legs
{itemid=2195}, -- boots of haste
},
{ -- Druid
{itemid=1988, container = TRUE}, -- backpack
{itemid=8902}, -- spellbook of mind control
{itemid=8910}, -- underworld rod
{itemid=8871}, -- focus cape
{itemid=2323}, -- hat of the mad
{itemid=7730}, -- blue legs
{itemid=2195}, -- boots of haste
},
{ -- Paladin
{itemid=1988, container = TRUE}, -- backpack
{itemid=7368}, -- assassin stars
{itemid=2514}, -- mastermind shield
{itemid=8891}, -- paladin armor
{itemid=2493}, -- demon helmet
{itemid=7730}, -- blue legs
{itemid=2195}, -- boots of haste
},
{ -- Knight
{itemid=1988, container = TRUE}, -- backpack
{itemid=2400, inContainer = TRUE}, -- magic sword
{itemid=2431, inContainer = TRUE}, -- stonecutter axe
{itemid=2514}, -- mastermind shield
{itemid=2472}, -- magic plate armor
{itemid=2493}, -- demon helmet
{itemid=2470}, -- golden legs
{itemid=2195}, -- boots of haste
}
}
for _, items in ipairs(firstItems) do
for _, item in ipairs(commonItems) do
table.insert(items, item)
end
end
function onLogin(cid)
if getPlayerGroupId(cid) < 2 and getPlayerStorageValue(cid, firstItems_storage) <= 0 then
local currvoc = getPlayerVocation(cid)
local vocation = 5 > currvoc and currvoc or currvoc - 4
local giveItems = firstItems[vocation]
if giveItems then
for _, v in ipairs(giveItems) do
if v.container == TRUE then
backpack = doPlayerAddItem(cid, v.itemid, 1)
elseif v.inContainer == TRUE then
doAddContainerItem(backpack, v.itemid, v.c
______________________________________________________________________________ So now it dont works also i want for every vocation to be in backpack like potions,runes,food,shovel,rope etc.
Thanks !
Anyone ?
and my problem is now.
When i make character i be 130 level and 70 m lvl ( i change it ) so i like it..
now health and mana are same like 8 level.. so how to change start health and mana and where ?
second problem is first items
im using a script saw from otland few 3-4 tried it .. some works but i dont really like it.
so im using this one
data>crreaturescripts>scripts>firstitems.lua
local firstItems_storage = 30001
local commonItems = {
{itemid=2554, inContainer = TRUE}, -- shovel
{itemid=2120, inContainer = TRUE}, -- rope
{itemid=2789, count=20, inContainer = TRUE}, -- meat
}
local firstItems = {
{ -- Sorcerer
{itemid=1988, container = TRUE}, -- backpack
{itemid=8902}, -- spellbook of mind control
{itemid=2187}, -- wand of inferno
{itemid=8871}, -- focus cape
{itemid=2323}, -- hat of the mad
{itemid=7730}, -- blue legs
{itemid=2195}, -- boots of haste
},
{ -- Druid
{itemid=1988, container = TRUE}, -- backpack
{itemid=8902}, -- spellbook of mind control
{itemid=8910}, -- underworld rod
{itemid=8871}, -- focus cape
{itemid=2323}, -- hat of the mad
{itemid=7730}, -- blue legs
{itemid=2195}, -- boots of haste
},
{ -- Paladin
{itemid=1988, container = TRUE}, -- backpack
{itemid=7368}, -- assassin stars
{itemid=2514}, -- mastermind shield
{itemid=8891}, -- paladin armor
{itemid=2493}, -- demon helmet
{itemid=7730}, -- blue legs
{itemid=2195}, -- boots of haste
},
{ -- Knight
{itemid=1988, container = TRUE}, -- backpack
{itemid=2400, inContainer = TRUE}, -- magic sword
{itemid=2431, inContainer = TRUE}, -- stonecutter axe
{itemid=2514}, -- mastermind shield
{itemid=2472}, -- magic plate armor
{itemid=2493}, -- demon helmet
{itemid=2470}, -- golden legs
{itemid=2195}, -- boots of haste
}
}
for _, items in ipairs(firstItems) do
for _, item in ipairs(commonItems) do
table.insert(items, item)
end
end
function onLogin(cid)
if getPlayerGroupId(cid) < 2 and getPlayerStorageValue(cid, firstItems_storage) <= 0 then
local currvoc = getPlayerVocation(cid)
local vocation = 5 > currvoc and currvoc or currvoc - 4
local giveItems = firstItems[vocation]
if giveItems then
for _, v in ipairs(giveItems) do
if v.container == TRUE then
backpack = doPlayerAddItem(cid, v.itemid, 1)
elseif v.inContainer == TRUE then
doAddContainerItem(backpack, v.itemid, v.c
______________________________________________________________________________ So now it dont works also i want for every vocation to be in backpack like potions,runes,food,shovel,rope etc.
Thanks !
Anyone ?
Last edited by a moderator: