<?xml version="1.0" encoding="UTF-8"?>
<mod name="First Items" enabled="yes">
<config name="firstitems_config"><![CDATA[
STORAGE = 30001
commonItems = {
{itemid=2152, count=25, inContainer = true}, -- 25 platinum coins
{itemid=2643}, -- leather boots
{itemid=2173} -- aol
}
firstItems = {
{ -- Sorcerer
{itemid=1988}, -- backpack
{itemid=2175}, -- spellbook
{itemid=2190}, -- wand of vortex
{itemid=8819}, -- magician's robe
{itemid=8820}, -- mage hat
{itemid=2648} -- chain legs
},
{ -- Druid
{itemid=1988}, -- backpack
{itemid=2175}, -- spellbook
{itemid=2182}, -- snakebite rod
{itemid=8819}, -- magician's robe
{itemid=8820}, -- mage hat
{itemid=2648} -- chain legs
},
{ -- Paladin
{itemid=1988}, -- backpack
{itemid=2525}, -- dwarven shield
{itemid=2389, count=3}, -- 3 spears
{itemid=2463}, -- plate armor
{itemid=2457}, -- steel helmet
{itemid=2647} -- plate legs
},
{ -- Knight
{itemid=1988}, -- backpack
{itemid=2525}, -- dwarven shield
{itemid=2383}, -- spike sword
{itemid=2463}, -- plate armor
{itemid=2457}, -- steel helmet
{itemid=2647} -- plate legs
}
}
]]></config>
<event type="login" name="FirstItems" event="script"><![CDATA[
domodlib('firstitems_config')
for _, items in ipairs(firstItems) do
for _, item in ipairs(commonItems) do
table.insert(items, item)
end
end
function onLogin(cid)
if getPlayerGroupId(cid) < 4 and getPlayerStorageValue(cid, STORAGE) < 1 and firstItems[getPlayerVocation(cid)] then
for _, v in ipairs(firstItems[getPlayerVocation(cid)]) do
if isItemContainer(v.itemid) then
backpack = doPlayerAddItem(cid, v.itemid, 1)
elseif v.inContainer then
doAddContainerItem(backpack, v.itemid, v.count or 1)
else
doPlayerAddItem(cid, v.itemid, v.count or 1)
end
end
setPlayerStorageValue(cid, STORAGE, 1)
end
return true
end
]]></event>
</mod>
function onLogin(cid)
local storage = 30055 -- storage value
local sorcItems = {
2460, -- Brass helmet
2465, -- Brass armor
2190, -- Wand of vortex
2511, -- Brass shield
2478, -- Brass legs
2643, -- Leather boots
1988, -- Brown backpack
2050 -- torch
}
local druidItems = {
2460, -- Brass helmet
2465, -- Brass armor
2511, -- Brass shield
2182, -- Snakebite rod
2478, -- Brass legs
2643, -- Leather boots
1988, -- Brown backpack
2050 -- torch
}
local pallyItems = {
2460, -- Brass helmet
2465, -- Brass armor
2456, -- Bow
2478, -- Brass legs
2643, -- Leather boots
1988, -- Brown backpack
}
local kinaItems = {
2460, -- Brass helmet
2465, -- Brass armor
2511, -- Brass shield
2412, -- Katana
2478, -- Brass legs
2643, -- Leather boots
1988, -- Brown backpack
2050 -- torch
}
if getPlayerStorageValue(cid, storage) == -1 then
setPlayerStorageValue(cid, storage, 1)
if getPlayerVocation(cid) == 1 then
-- Sorcerer
for i = 1, table.getn(sorcItems), 1 do
doPlayerAddItem(cid, sorcItems[i], 1, FALSE)
end
elseif getPlayerVocation(cid) == 2 then
-- Druid
for i = 1, table.getn(druidItems), 1 do
doPlayerAddItem(cid, druidItems[i], 1, FALSE)
end
elseif getPlayerVocation(cid) == 3 then
-- Paladin
for i = 1, table.getn(pallyItems), 1 do
doPlayerAddItem(cid, pallyItems[i], 1, FALSE)
end
-- 8 arrows
doPlayerAddItem(cid, 2544, 8, FALSE)
elseif getPlayerVocation(cid) == 4 then
-- Knight
for i = 1, table.getn(kinaItems), 1 do
doPlayerAddItem(cid, kinaItems[i], 1, FALSE)
end
end
-- Common for all
doPlayerAddItem(cid, 2674, 5, FALSE) -- 5 apples
doPlayerAddItem(cid, 2120, 1, FALSE) -- 1 rope
end
return true
end