pink_panther
Excellent OT User
Using a downgraded TFS 1.2
Issue I'm having is players being chased by monsters are able (if they're quick enough) to run monsters (on EK for example) to quickly move after attacking, to be able to lure a monster, and hit/kill it without being hit back.
In later versions of TFS, if the player hits the monster, the monster also instantly hits.
In this older version, players can avoid being hit by moving quickly after they swing on a monster, while it's still moving into the next sqm.
Anyone know how to fix this?
Should be fixable, it's fixed in others, any help?
bump?
up
Issue I'm having is players being chased by monsters are able (if they're quick enough) to run monsters (on EK for example) to quickly move after attacking, to be able to lure a monster, and hit/kill it without being hit back.
In later versions of TFS, if the player hits the monster, the monster also instantly hits.
In this older version, players can avoid being hit by moving quickly after they swing on a monster, while it's still moving into the next sqm.
Anyone know how to fix this?
Should be fixable, it's fixed in others, any help?
bump?
up
Last edited: