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Fixed Guild War System for Website [include all]-[will not count frags] (TFS 0.3+)

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Code:
Maps = {
        ["map1"] =
                {
                        Guild1Pos = {x=238, y=442, z=12},
                        Guild2Pos = {x=244, y=442, z=12}
                },
        ["map2"] =
                {
                        Guild1Pos = {x=994, y=1004, z=6},
                        Guild2Pos = {x=1000, y=1003, z=6}

whats is this ? Should I make a map too lol ?

What in the hell are you talking about?
 
Is there anyway to make in Xampys war system that say two guild's are in war a member of Guild A is hunting so 2 members of Guild B plus a allied guild member goes with them. They trap him and kill him but the Allied member gets last hit/frag and it don't count for Guild B is there anyway to make it so if any of Guild B is listed on the frag list on website it will count toward war frags?
 
I Use 0.3.4 (More My Server Is 0.3.5 Without MOD)

When Player Kill Other, Player No Dead, 0 life 4ever. And Give Error In Console:

Lua Script Error: [CreatureScript Interface]
data/creaturescripts/scripts/WarKill.lua:eek:nKill

data/creaturescripts/scripts/WarKill.lua:13: attempt to call global 'getPlayerRedSkullTicks' (a nil value)
stack traceback:
data/creature/scripts/WarKill.lua:13: in function <data/creaturescripts/scripts/WarKill.lua:4
 
I Update My Server To 0.3.5pl1 And I Use The Mods

More Have One Bug

When Player1 Kill Player2
Give The Msg:
warning the murder of xxx was not justifed !
AND
The frag not count.

And In Wars Site Player1 Win 2 Points And Players2 2 Deaths.

Plx Help. Thx.
 
The war version of 0.4 is bit bugged.
When you 8 players of GUILD1 kills 1 player of GUILD2 then get GUILD1 8 POINTS/FRAG on the website.

A question?
Are you ever going to make the Multi guild war system? 2 guilds vs 2 guild ect..
Just a question :D
 
Hey Xampy.. tengo 1 error al usar cualquier comando del Sistema de War.. uso TFS 3.6_SVN

[16/04/2010 02:18:17] [Error - TalkAction Interface]
[16/04/2010 02:18:17] buffer:eek:nSay
[16/04/2010 02:18:17] Description:
[16/04/2010 02:18:17] [string "loadBuffer"]:120: attempt to index local 'file' (a nil value)
[16/04/2010 02:18:17] stack traceback:
[16/04/2010 02:18:17] [string "loadBuffer"]:120: in function <[string "loadBuffer"]:2>

porfavor ayudame! me funciona todo bien, solo me sale ese error al usar un comando nada mas
 
Hey Xampy.. tengo 1 error al usar cualquier comando del Sistema de War.. uso TFS 3.6_SVN

[16/04/2010 02:18:17] [Error - TalkAction Interface]
[16/04/2010 02:18:17] buffer:eek:nSay
[16/04/2010 02:18:17] Description:
[16/04/2010 02:18:17] [string "loadBuffer"]:120: attempt to index local 'file' (a nil value)
[16/04/2010 02:18:17] stack traceback:
[16/04/2010 02:18:17] [string "loadBuffer"]:120: in function <[string "loadBuffer"]:2>

porfavor ayudame! me funciona todo bien, solo me sale ese error al usar un comando nada mas

No te preocupi, funciona igual perfect.


Por otro lado Xampy, la version para 0.4 que hiciste, cuenta las frags de muertes en pvp zone?
 
Hey xamppy i have bug :/ in war system for tfs 0.3.4 :)

PHP:
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/GuildWars.lua<wow>nSay

data/talkactions/scripts/GuildWars.lua:5: attempt to call global 'GuildIsInPEace' (a nil value)
stack traceback:
       data/talkactions/scripts/GuildWars.lua:5: in function <data/talkactions/scripts/GuildWars.lua:1>


and why i kill people, people has 0 hp and don't dead?

Why? FAST MSG PLIS !!!
 
Last edited:
Bug on 0.4 same like before on 0.3.5
It's counting frags for all killers, for example Player1 was killed by 10 players and the script is counting 10 frags, not 1.
 
When I enter "/war-invite [..]" then I have this error in console:

PHP:
[Error - TalkAction Interface]
buffer:onSay
Description:
[string "DelayToCancel = 24 -- HOURS <-> [max: 47 --..."]:128: attempt to concatenate local 'id' (a boolean value)
stack traceback:
        [string "DelayToCancel = 24 -- HOURS <-> [max: 47 --..."]:128: in function 'getGuildWarInfo'
        [string "DelayToCancel = 24 -- HOURS <-> [max: 47 --..."]:148: in function 'GuildIsInPEace'
        [string "loadBuffer"]:12: in function <[string "loadBuffer"]:2>

What's wrong?
 
Code:
[29/04/2010 20:02:18] mysql_real_query(): INSERT INTO `guild_invites` (`player_id`, `guild_id`) VALUES (75, 6) - MYSQL ERROR: Cannot add or update a child row: a foreign key constraint fails (`otland`.`guild_invites`, CONSTRAINT `guild_invites_ibfk_2` FOREIGN KEY (`guild_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE) (1452)
[29/04/2010 20:02:18] mysql_real_query(): INSERT INTO `guild_invites` (`player_id`, `guild_id`) VALUES (75, 6) - MYSQL ERROR: Cannot add or update a child row: a foreign key constraint fails (`otland`.`guild_invites`, CONSTRAINT `guild_invites_ibfk_2` FOREIGN KEY (`guild_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE) (1452)
[29/04/2010 20:02:18] mysql_real_query(): INSERT INTO `guild_invites` (`player_id`, `guild_id`) VALUES (75, 6) - MYSQL ERROR: Cannot add or update a child row: a foreign key constraint fails (`otland`.`guild_invites`, CONSTRAINT `guild_invites_ibfk_2` FOREIGN KEY (`guild_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE) (1452)

HOw can i solve that? im using cryingdamson6pl1-gui
 
18:23 Death channel: Destu was slain at level 219 by Hellfire Fighter, Shredderthrower, Plaguethrower, Magicthrower.
18:23 Death channel: Power Napp was slain at level 262 by Hellfire Fighter, Betrayed Wraith, Flamethrower, Shredderthrower, Magicthrower, Plaguethrower.'
in guildchat?:S
 
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