Tenzhiro
Fool of a Took!
- Joined
- May 4, 2010
- Messages
- 342
- Solutions
- 4
- Reaction score
- 344
Hello there!
Currently busy revamping a few functions to be more immersive, I handled Levitate already to be able to use a rope to go up and down levels.
My next stop is doing something instead of Exiva.
Exiva, magic wise, is a very powerful spell, to focus your magic to find someone specific in this wide world should only be possible with a Palantiri (in Middle-Earth)
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I had an idea to make players leave behind Footprints, like the ones in the snow, and only on certain tiles, they disappear after a minute to not fill all tiles with footprints.
In short, players can examine Footprints to see which way someone went. This could give hints to what kind of Race the footprints belong to, and players can guess if this was the player they are searching for.
My problem is that I do not know where to start, adding footprints seems easy enough but to have it connected to a player and what not is messing with my logic
I'm humbly asking more experienced programmers to direct me in the right way.
Any suggestions on how to handle this as efficiently as possible are highly appreciated!
Currently busy revamping a few functions to be more immersive, I handled Levitate already to be able to use a rope to go up and down levels.
My next stop is doing something instead of Exiva.
Exiva, magic wise, is a very powerful spell, to focus your magic to find someone specific in this wide world should only be possible with a Palantiri (in Middle-Earth)
-----------------------
I had an idea to make players leave behind Footprints, like the ones in the snow, and only on certain tiles, they disappear after a minute to not fill all tiles with footprints.
In short, players can examine Footprints to see which way someone went. This could give hints to what kind of Race the footprints belong to, and players can guess if this was the player they are searching for.
My problem is that I do not know where to start, adding footprints seems easy enough but to have it connected to a player and what not is messing with my logic

I'm humbly asking more experienced programmers to direct me in the right way.
Any suggestions on how to handle this as efficiently as possible are highly appreciated!