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Forgotten 0.3.5 (Still need help...)

RunarM

Finally back
Joined
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Messages
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Location
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I get error when the server is loadind scripts:

lol-1.jpg


Code:
[08/08/2009 19:00:07] The Forgotten Server, version 0.3.5 (Crying Damson)
[08/08/2009 19:00:07] A server developed by Elf, Talaturen, Lithium, Kiper, Kornholijo, KaczooH, slawkens & Macroman.
[08/08/2009 19:00:07] Visit our forum for updates, support and resources: http://otland.net.

[08/08/2009 19:00:07] >> Loading config (config.lua)
[08/08/2009 19:00:07] > Using plaintext passwords
[08/08/2009 19:00:07] >> Checking software version... up to date!
[08/08/2009 19:00:07] >> Fetching blacklist
[08/08/2009 19:00:07] >> Loading RSA key
[08/08/2009 19:00:07] >> Starting SQL connection
[08/08/2009 19:00:07] >> Running Database Manager
[08/08/2009 19:00:08] > Optimizing table: accounts... [success]
[08/08/2009 19:00:08] > Optimizing table: bans... [success]
[08/08/2009 19:00:08] > Optimizing table: environment_killers... [success]
[08/08/2009 19:00:09] > Optimizing table: forums... [success]
[08/08/2009 19:00:09] > Optimizing table: global_storage... [success]
[08/08/2009 19:00:09] > Optimizing table: groups... [success]
[08/08/2009 19:00:09] > Optimizing table: guild_invites... [success]
[08/08/2009 19:00:10] > Optimizing table: guild_ranks... [success]
[08/08/2009 19:00:10] > Optimizing table: guilds... [success]
[08/08/2009 19:00:10] > Optimizing table: house_auctions... [success]
[08/08/2009 19:00:10] > Optimizing table: house_data... [success]
[08/08/2009 19:00:11] > Optimizing table: house_lists... [success]
[08/08/2009 19:00:11] > Optimizing table: houses... [success]
[08/08/2009 19:00:11] > Optimizing table: killed_monsters... [success]
[08/08/2009 19:00:12] > Optimizing table: killers... [success]
[08/08/2009 19:00:12] > Optimizing table: locations... [success]
[08/08/2009 19:00:12] > Optimizing table: player_deaths... [success]
[08/08/2009 19:00:13] > Optimizing table: player_depotitems... [success]
[08/08/2009 19:00:13] > Optimizing table: player_items... [success]
[08/08/2009 19:00:14] > Optimizing table: player_killers... [success]
[08/08/2009 19:00:14] > Optimizing table: player_namelocks... [success]
[08/08/2009 19:00:14] > Optimizing table: player_skills... [success]
[08/08/2009 19:00:14] > Optimizing table: player_spells... [success]
[08/08/2009 19:00:14] > Optimizing table: player_storage... [success]
[08/08/2009 19:00:15] > Optimizing table: player_viplist... [success]
[08/08/2009 19:00:15] > Optimizing table: players... [success]
[08/08/2009 19:00:15] > Optimizing table: server_config... [success]
[08/08/2009 19:00:15] > Optimizing table: server_motd... [success]
[08/08/2009 19:00:16] > Optimizing table: server_record... [success]
[08/08/2009 19:00:16] > Optimizing table: server_reports... [success]
[08/08/2009 19:00:16] > Optimizing table: threads... [success]
[08/08/2009 19:00:17] > Optimizing table: tile_items... [success]
[08/08/2009 19:00:17] > Optimizing table: tiles... [success]
[08/08/2009 19:00:18] > Optimizing table: trophies... [success]
[08/08/2009 19:00:19] > Optimizing table: z_changelog... [success]
[08/08/2009 19:00:19] >> Loading items
[08/08/2009 19:00:19] >> Loading groups
[08/08/2009 19:00:19] >> Loading vocations
[08/08/2009 19:00:19] >> Loading script systems

Thanks for the help =)
-Runarm.
 
like this:

Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ICEAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ICE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.366, 0, -0.641, 0)

local area = createCombatArea(AREA_CIRCLE3X3)
setCombatArea(combat, area)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
RETURN true
END
 
@Up,
No that is wrong.

PHP:
function onCastSpell(cid, var)
    return doCombat(cid, combat, var)
end
 
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