function onUse(cid, item, fromPosition, itemEx, toPosition)
local soul = getPlayerSoul(cid)
if soul == 200 then
return doPlayerSendCancel(cid, "You can not add more soul")
end
doPlayerAddSoul(cid, 1)
doPlayerSendTextMessage(cid,25,"You added 1 soul.")
doRemoveItem(item.uid, 1)
return true
end