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TFS 0.X Frag Remover

potinho

Well-Known Member
Joined
Oct 11, 2009
Messages
689
Solutions
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Location
Brazil
Hi guys,

I have this action who remove skills and frags, but i have one problem. I use item and frags and skull gone, but when i relog red skull come back, can u guys help me to fix?

Lua:
-- Scripted by Leon Zawodowiec --
function onUse(cid, item, frompos, item2, topos)
    local playerskull = getCreatureSkullType(cid)
    local skulls = {
                    SKULL_NONE,
                    SKULL_YELLOW,
                    SKULL_GREEN,
                    SKULL_WHITE
                    }
 
    if isInArray(skulls, playerskull) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You can't remove that skull !")
        return 0
    else
        doCreatureSetSkullType(cid, skulls[1])
        doRemoveItem(item.uid, 1)
        db.executeQuery("UPDATE `killers` SET `unjustified` = 0 WHERE `id` IN (SELECT `kill_id` FROM `player_killers` WHERE `player_id` = " .. getPlayerGUID(cid) .. ")")
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your Skull has been removed !")
    end
return true
end
Post automatically merged:

Looking a little more and found this, solved. Thanks.

 
Last edited:
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