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Frags dont go away!

rodrigosch

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Hello, look my config lua:

-- Unjustified kills
redSkullLength = 1 * 12 * 60 * 60
blackSkullLength = 1 * 12 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = "yes"
advancedFragList = "no"

In my server, when pass 24 hour, red or black go out, but frags continue, so when player kill one again, he got black or red again!

How i fix it?

Thx!

*CRYMSON DANSON 0.3.5!
 
well, i'm not sure if this is the problem but you can try this:

-- Unjustified kills
redSkullLength = 1 * 24 * 60 * 60
blackSkullLength = 2 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = "yes"
advancedFragList = "no"

i think the problem is that you put that the black skull time is same as red but well, i'm not sure.
 
Code:
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10

The player can get 2 frags a day, 2 the next day, and 1 the next day and hes red skulled. It doesn't go by time.. its like real tibia now 5 per week.
 
I had this issue on my server as well, I think this occurs when the player have killed a whole bounch of people. I cleaned about 80 frags from one person to remove this bug from a player in phpmyadmin.

Thats how to remove the bug, not sure how to prevent it in the future though.
 
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