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[France] [10.77] Rookville - 4th Edition - ONLINE (Fixed Domain and New Patch!)

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PATCH 3.1 - LIVE TOMORROW

Patch 3.1:
-The Lizard Boss High Templar Combrass has been fixed, dmg was highly wrong.
-The Rented Horse Mount now has Speed 15, all other Mounts has Speed 30.
-You can now Rent 3 different horses: Light Brown, Dark Brown or Grey.
-Achievements in the Questlog renamed to Premium Achievements.
-Updated existing Premium Achievements and added 3 new. (To get Premium Account)
-Double the amount of HitPoints on all Arena Bosses. (Svargrond & Mortal Combat)
-A New Mount Guide can be found if you open the questlog.
-A New Upgrade Equipment Guide (Sockets) can be found if you open the questlog.
-A New Upgrade Equipment Guide (Holy Soils) can be found if you open the questlog.
-Updated the New Bosses a bit.
-Fixed the Debug where you couldn't loot the Welter Boss.
-Updated Items.xml.
-Several Map Fixes and Updates.

I wanted to bring you a Casino area as well while I found a few issues with it so it have to wait.

Questlog & Guides

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UPCOMING UPDATES:
New Draken and Draptor Area!
Happy hunting!​

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UPDATE 4.0 - BIGGEST SO FAR

Update 4.0:
-NEW AREA: New Big Warlock & Infernalist Area below Prehilator! (As requested!)
-NEW BOSS: New Sorcerer Boss down in the New Area!
-NEW AREA: New Big Area with Wyrms & New Dragons! (LvL 78+ to enter the Area)
-NEW AREA: New Big Lizard & Draken Area! (Complete the Mortal Combat Arena to get full access)
-NEW BOSSES: 12 New Bosses in the New Dragon and Lizard Areas!
-NEW QUEST: 1 New Huge Quest with Tricky Bossrooms! (Lvl 110+)
-Raised the Drop of Holy Soils in ALL Bosses by 2-5 times higher.
-You can now give a Bag with Stolen Gold to Eroth Mumblethorn, the Library NPC.
-Knight - New Spell! Rage - Super high attack speed for 10 seconds. (LvL 100)
-Paladin - New Spell! Arrow Storm - Shoots out Arrows in all directions. (LvL 100)
-Sorcerer - New Spell! Outburst - Shoots a series of 5 small AoE attacks on target. (LvL 100)
-Druid - New Spell! Circle of Nature - A series of AoE attacks around the Druid. (LvL 100)
-Fixed a bug where a couple of doors would turn into other items and get stuck.
-Updated Items.xml.
-Several Map Fixes and Updates.



1 New Spell per Vocation! (LvL 100)

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1 New Big Warlock and Infernalist Area! (By Request)

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1 New Big Island with 12 Bosses!

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1 New Huge Quest for lvl 110+

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I have already heard that a couple of the new spells are too low in damage, I will fix that.
Please bare with me at this update and report any issues, it was big and complex!


UPCOMING UPDATES:
Many general improvements and fixes!
Happy hunting!​

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PATCH 4.1 - NOW LIVE

-The Domain eldinprojects.net is now live! RookVille
(Also means that the IP now is rookville.eldinprojects.net )

-Massive Update on Items available by Donations in the Website Shop!

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-Fixed the Damage on the new Mage Spells, also re-fixed the spell icons to not block other spells.
-Updated the Ultimate Healing Spell (Exura Vita) to give mages more HP in an instant. (10 sec CD)

-New Quest: The Top of the Vampire Tower now has a new Quest that will give you +100 Max HP.
-New Quest: The Bottom of the Folda Caves now has a new Quest that will give you +100 Max Mana.

-Fixed Eroth Mumblethorn as he was a bit broken. (Now handles the bag with stolen gold normally)
-Made some fixes at the Frontier Arena.
-Fixed an error with the Mortal Combat Arena where you didn't get access to the new island.
-Dragon Lord spawn under Fibula Updated to be more focused on Dragon Lords. (Lvl 50+)

-New Quest: Demon Oak! LvL 120+ (Located in Ghostlands)
-Enchanting the Rainbow Shield will hold for 2 hours instead of 15 minutes.
-Small Enchanted Amethyst to Enchant the Rainbow Shield can now be found in Warlocks.
-Small Enchanted Emerald to Enchant the Rainbow Shield can now be found in Behemoths.
-Small Enchanted Ruby to Enchant the Rainbow Shield can now be found in Infernalists.
-Small Enchanted Sapphire to Enchant the Rainbow Shield can now be found in Frost Dragons.

-Some minor spawn improvements.
-Updated Items.xml.
-Several Map Fixes and Updates.



The Demon Oak Quest!

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What will you choose?

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This update took a while to complete but I finally managed to get it out!


UPCOMING UPDATES:
Next update will focus on Spawns and Monsters in general. I will have a look at what monsters you'll encounter in which spawn, how many of them and what higher creatures that is needed at this point. I will also try to scale down on spammed creatures a bit in-between areas.
Happy hunting!​

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PATCH 4.2 - NOW LIVE

-Reminder that the Domain eldinprojects.net is now live! RookVille
(Also means that the IP now is rookville.eldinprojects.net )

Monster Updates!
-Not as crowded with small monsters in general.
-Bigger Wyvern spawn North-East of town.
-Entire Folda Update in general including the Deepling and Sea Serpent Area.
(More Ice Witches, Crystal Spiders, Frost Dragon Hatclings, Frost Dragons, Deeplings, Sea Serpents, Serpent Crests and a New Boss)
-Added Ironblights, Cliff Striders and OreWalkers to the new Drakenest Area. (These monsters are like a demon or better so be careful.)
-Hero Cave updated with more Heroes.
-Undead Area in Prem Area (More Necros, Vamps, Demon Skeletons and New Grave Guard)
-More Nightmares under Isle of the Kings.
-Improved loads of bosses and boss loot drops in Rookville.
-Now even higher chance of finding Holy Soils in some bosses to upgrade your equipment.
-Replaced the creatures under the field by the Distance Shop with Slimes and Blobs.
-A new Bog Raider Area has been created below the new Slime and Blob Place.

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Other Updates!
-Senja now has a Depot. You are also able to buy Supplies, Runes, Ammo and Sell Loot there.
-Fibula now has a Depot and a new House. You are also able to buy Supplies, Runes, Ammo and Sell Loot there.
-Shortened the time to open a Sea Shell. (As needed to get into the Ferumbras Tower)
-Updated the World Lottery to give different items.
-Updated the Mount Pack from the Donation Shop.
-Updated Fishing so you now can get different Fishes, Items and Encounter Monsters.
-Updated the lvl 100 Vocational Elite spells to have have less cooldown, less mana cost and more damage.
-Slightly reduced the Paladin spell Divine Caldera as Paladins aren't mainly AoE fighters.
-Slightly raised the Ethereal Spear Spell for paladins to target their opponents.
-Updated Items.xml.
-Several Map Fixes and Updates.


Senja NPC Update:

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Fishing:

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UPCOMING UPDATES:
I will now have a general look at what is needed the most.
Happy hunting!​

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PATCH 4.3 - NOW LIVE

New Monster Areas!
-The Ice Golem Boss (The Collector) is now lootable.
-A new secret area can be reached if you sort out the secret of the Isle of the Kings Tombs.
(Banshees, Grim Reapers, Blightwalkers, Lost Souls, Undead Dragons & Ghastly Dragons)
-New High lvl area added in Fibula, solve the secret to get there safely.
(Thornfire Wolves, Vulcongras, Infected Weepers, Magma Crawlers, Weepers, Lava Golems)
-Orc Fort expanded below the Orc King, only he will give you access there. (Blood Beasts, Devourers, Defilers & Plaguesmiths)
-Raised Base Speed of all players.
-World Lottery Bug Fixed.
-Updated Items.xml.
-Several Map Fixes and Updates.

You will only grant access from the Orc King!

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How to I pass the Lava safely?

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Will you solve the secret of the Dreams?

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UPCOMING UPDATES:
Total Spell Re-balances!
Happy hunting!​

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PATCH 4.4 - LIVE TOMORROW

General Gameplay:

-All Socket Slot Bonuses that didn't work well with the gameplay at this point has been removed for now.
-The Anti-Afk Check for Online Training has been removed as its all about the Soul Points.
-Hotkeys has been enabled. (Feel free to bring your thoughts if they should be switched back again)
-Death Penalty has been raised from 7% to 10%. (Blessings work as normal)
-New Accounts will now get 7 Days of Free Premium Account instead of 3.
-The Debuffs when having a Skull (PvP) has been lowered by 50%.
-The Orc King Door has been fixed so that you really grant passage.
-Updated Items.xml.
-Several Map Fixes and Updates.


The Socket Bonuses that got Removed:
-Elemental Bonuses (Energy, Physical etc)
-Monster Type Bonuses (Human, Animal etc)
-Life Drain & Mana Drain (As it only works on PvP and confused people)
-Healing (As it needs to be improved)


UPCOMING UPDATES:
Spell Balancing.
Happy hunting!​

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PATCH 4.5 - LIVE NOW


THE KNIGHT IN FOCUS: #makeknightsgreatagain

These are the new overall purposes of the Knight spells. Damages, effects, cooldowns and mana costs has been based upon these purposes.

Attack Spells:
Brutal Strike - The basic main attack throughout the game.
Front Sweep - The secondary main attack.

Berserk - Third main attack.
Fierce Berserk - Third main attack.

Whirlwind Throw - Finish of enemies running away or keeping a distance.
Groundshaker - Crowdcontrol, clearing out smaller creatures.

Inflict Wound - Can quickly be used to inflict extra damage at any time on any creature by making them bleed.
Annihilation - End move to finish of your enemy.

Rage - Raises your attack speed during 10 seconds.


Heal Spells:
Wound Cleansing - Extra heal a part from potions.
Intense Wound Cleansing - Saviour heal when really needed.

Recovery - Gives a small recovery heal every other second.
Intense Recovery - Gives a medum recovery heal every other second.

Support Spells:
Challenge - Have the monster attack you.
Blood Rage - Raised Attack Skills by for 10 seconds.
Protector - Raised Shielding skill for 15 seconds.
Charge - Double the Movements speed for 5 seconds.
Train Party - Raise the Melee and Distance Skills by 5 of your party for 10 Minutes.

I recommend all Knights to really try each and every spell again and bring feedback of how it works.


UPCOMING UPDATES:
Continue Spell Balancing for other vocations.
Happy hunting!​

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PATCH 4.6 - LIVE NOW


THE PALADIN IN FOCUS:

These are the new overall purposes of the Paladin spells. Damages, effects, cooldowns and mana costs has been based upon these purposes.

Attack Spells:

Ethereal Spear - The basic main attack throughout the game.
Strong Ethereal Spear - The basic main attack throughout the game.

Divine Missile - Extra Holy Damage attack.
Holy Flash - Stack up extra damage on your target.

Divine Caldera - Crowdcontrol, clearing out smaller creatures.

Arrow Storm - Sligtly Controlled Area Attack Spell for a High Amount of Damage.


Heal Spells:
Light Healing - Minor to Small amount of healing.
Intense Healing - Small to Medium amount of healing.

Divine Healing - Medium to High amount of healing.
Salvation - High amount of healing, backup heal spell.

Recovery - Gives a small recovery heal every other second.
Intense Recovery - Gives a medum recovery heal every other second.

Support Spells:
Sharpshooter - Raised Distance Skills by for 10 seconds.
Swiftfoot - Double the Movements speed for 10 seconds.
Protect Party - Raise the Shielding Skills by 10 of your party for 10 Minutes.
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I recommend all Paladins to really try each and every spell again and bring feedback of how it works.


A few Changes has also been made to the previus Knight Update:
Berserk and Fierce Berserk has been slightly lowered.
Annihilation has been raised and will now take much higher damage in general.


UPCOMING UPDATES:
Continue Spell Balancing in General with Focus on the Mages.
Happy hunting!​

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