Lets be serious for a second
@Niebieski.
You can't have low-rate/long term server with "prey system" in it.
Some people might say that new spawns are the problem but its not. Once we had 6-7 months edition of Kasteria with those spawns, mid/high rate server without prey system and it was amazing. I understand that You have alot of money from it but it destroyed Your last servers.
For example "Czuje god mode" while he was playing knight, he was able to make team-hunts on prison at lvl 80 with 3 prey monsters, 10/10 def.
Thats just f-ing silly.
You can change rates, add new events or whatever and nobody will play longer than a month because of it.
You can make exp x1 since lvl 8 and I promise You that some no-lifers will make lvl 220 in 20 days because of prey.
Prey system also destroyed the game for solo players. I mean, its not worth to exp solo with any vocation after lvl 70-80 so now You know why random players left the server.
The thing why Your servers are better than competition is - no bugs/crashes/lags but some of Your ideas destroy servers. You have 1 good idea and 3 trash ideas at the same time. I get it, prey = money but it might work for 1-2 servers and after few editions like that, people will quit forever because They will always remember this sh!t.
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Also - fix the speed-boost bug after drunk event race ffs.
and make hi/kick random, i mean, kick people on random sqm's around the boat.