xLosT
Member
if the player is level 50 - when logging wins all bless free
local t = {
bless = {1, 2, 3, 4, 5},
level = 50
}
if getPlayerLevel(cid) < t.level then
for i = 1, #t.bless do
if not(getPlayerBlessing(cid, t.bless[i])) then
doPlayerAddBlessing(cid, t.bless[i])
end
end
end