Easy? Sort of. There's quite a few changes you need to make in iomap & game.cpp/h. (I recently did exactly this)Hello, I was fiddling around with Game.loadmap but i realized there is no way to offset the loaded map like you would do in remere.
Is it easy to add the offset parameters into the source code?
IOMap::parseTileArea+ whatever deals with loading map in game.cpp (as well as luascript.cpp for a new function to load map with a position parameter).