yohanaugusto
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- Sep 28, 2008
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Hello,
I have a server with 500/600 players online. My server are crashing by an error related to events / onlook (maybe?).
Can someone help me? I searched and found one thread related to this in 2016, but no answers there. TFS 1.3
Here is gdb log:
I have a server with 500/600 players online. My server are crashing by an error related to events / onlook (maybe?).
Can someone help me? I searched and found one thread related to this in 2016, but no answers there. TFS 1.3
Here is gdb log:
#0 __memcpy_sse2_unaligned ()
at ../sysdeps/x86_64/multiarch/memcpy-sse2-unaligned.S:36
No locals.
#1 0x00007ffff692b450 in std::basic_streambuf<char, std::char_traits<char> >::xsputn(char const*, long) ()
from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
No symbol table info available.
#2 0x00007ffff6922c05 in std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, long) ()
from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
No symbol table info available.
#3 0x00000000005d6664 in operator<< <char, std::char_traits<char>, std::allocator<char> > (__str=..., __os=...)
at /usr/include/c++/4.8/bits/basic_string.h:2758
No locals.
#4 Player::getDescription (this=0x7fffbf131130,
lookDistance=1)
at /home/server/source/src/player.cpp:175
memberCount = <optimized out>
s = <incomplete type>
#5 0x000000000053bbf7 in LuaScriptInterface::luaCreatureGetDescription (L=0x8d14e0)
at /home/server/source/src/luascript.cpp:7525
distance = 1
creature = <optimized out>
#6 0x00007ffff767ff78 in ?? ()
from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#7 0x00007ffff768a6af in ?? ()
from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#8 0x00007ffff76803cd in ?? ()
from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#9 0x00007ffff767f6eb in ?? ()
from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#10 0x00007ffff768055a in ?? ()
from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#11 0x00007ffff767c34d in lua_pcall ()
from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#12 0x000000000053c446 in LuaScriptInterface:rotectedCall (L=0x8d14e0, nargs=nargs@entry=4,
nresults=nresults@entry=0)
at /home/server/source/src/luascript.cpp:288
error_index = 5
ret = <optimized out>
#13 0x00000000005a4566 in LuaScriptInterface::callVoidFunction (this=this@entry=0x7ffff12926e0,
params=params@entry=4)
at /home/server/source/src/luascript.cpp:530
size = 9
#14 0x00000000004d9d90 in Events::eventPlayerOnLook (
this=0x7ffff12926e0,
player=player@entry=0x7fffba6d03f0, position=...,
thing=thing@entry=0x7fffbf131130,
stackpos=stackpos@entry=1 '\001', lookDistance=1)
at /home/server/source/src/events.cpp:433
No locals.
#15 0x00000000004f4aaf in Game:layerLookAt (
this=<optimized out>, playerId=<optimized out>,
pos=..., stackPos=<optimized out>)
at /home/server/source/src/game.cpp:3040
thingPos = {x = 33485, y = 31984, z = 7 '\a'}
playerPos = <optimized out>
lookDistance = <optimized out>
player = 0x7fffba6d03f0
thing = 0x7fffbf131130
#16 0x0000000000623563 in operator() (this=0xba5c00)
at /usr/include/c++/4.8/functional:2471
No locals.
#17 operator() (this=0xba5bf0)
at /home/server/source/src/tasks.h:40
No locals.
#18 Dispatcher::threadMain (
this=0x8c3f20 <g_dispatcher>)
at /home/server/source/src/tasks.cpp:60
task = 0xba5bf0
taskLockUnique = {
_M_device = 0x8c3f38 <g_dispatcher+24>,
_M_owns = false}
#19 0x00007ffff693fa60 in ?? ()
from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
No symbol table info available.
#20 0x00007ffff6b9a184 in start_thread (
arg=0x7ffff5316700) at pthread_create.c:312
__res = <optimized out>
pd = 0x7ffff5316700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {
140737307043584, 147974438091105147, 1,
0, 140737307044288, 140737307043584,
-147950743800634501,
-147958509884398725},
mask_was_saved = 0}}, priv = {pad = {0x0,
0x0, 0x0, 0x0}, data = {prev = 0x0,
cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
pagesize_m1 = <optimized out>
sp = <optimized out>
freesize = <optimized out>
__PRETTY_FUNCTION__ = "start_thread"
#21 0x00007ffff60a737d in clone ()
at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
No locals.
Last edited: