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Solved Gate of expertise problem

ADELxxxx

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Joined
Feb 3, 2015
Messages
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Well,i made a gate of expertise door level 8 but it doesn't work when i look at it it just says You see a gate of expertise door but not shows level,and when i try to use it,it says to me sorry not possible idk why maybe u can solve this problem?
 
Post which server you use, how it looks like in items.xml and in the map, do you have this with all level doors?
 
Post which server you use, how it looks like in items.xml and in the map, do you have this with all level doors?
I use Masiyah.Yes,this happens with all level doors,it looks like this in items.xml
<item id="1227" article="a" name="gate of expertise">
<attribute key="type" value="door"/>
<attribute key="blockprojectile" value="1"/>
</item>
<item id="1228" article="a" name="gate of expertise">
<attribute key="type" value="door"/>
</item>
<item id="1229" article="a" name="gate of expertise">
<attribute key="type" value="door"/>
<attribute key="blockprojectile" value="1"/>
</item>
<item id="1230" article="a" name="gate of expertise">
<attribute key="type" value="door"/>
</item>
 
Masiyah is probably a 8.6 server so i think you are using 0.3.6, 0.4 or 0.3.7 but put 1008 as action id on the door if you havn't already.
Tip, you can look at the top line of your tfs for what server version you are using
 
Step 1: Open RME ->
6tppi1.png

Step 2: Right click the door, click properties REMEMBER TO ALWAYS HAVE A WALKABLE TILE UNDER THE DOOR
15d6rv5.png

Step 3: Write 1008 in actionID and click OK
6ivh3s.png

Step 4: Save
Step 5: Profit
yay-54383329058.jpeg
 
Step 1: Open RME ->
6tppi1.png

Step 2: Right click the door, click properties REMEMBER TO ALWAYS HAVE A WALKABLE TILE UNDER THE DOOR
15d6rv5.png

Step 3: Write 1008 in actionID and click OK
6ivh3s.png

Step 4: Save
Step 5: Profit
yay-54383329058.jpeg

won't work with him bro xD it still normal action id :p
there is a missing attribute :D
door should have leveldoor attr
Code:
<item id="1227" article="a" name="gate of expertise">
        <attribute key="type" value="door" />
        <attribute key="leveldoor" value="1000" />
        <attribute key="blockprojectile" value="1" />
    </item>
 
won't work with him bro xD it still normal action id :p
there is a missing attribute :D
door should have leveldoor attr
Code:
<item id="1227" article="a" name="gate of expertise">
        <attribute key="type" value="door" />
        <attribute key="leveldoor" value="1000" />
        <attribute key="blockprojectile" value="1" />
    </item>

Great Job EvilSkillz :D
 
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