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GDB error log

swordman

Member
Joined
Jun 5, 2011
Messages
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My server just crashed out of nothing.
I have used GDB to find out where the problem could be, this is the result.
PHP:
Program terminated with signal 11, Segmentation fault.
#0  0x0000000000000008 in ?? ()
(gdb) bt
#0  0x0000000000000008 in ?? ()
#1  0x00000000004f5bdd in Game::addMagicEffect (this=0xa53a00, list=...,
    pos=..., effect=0 '\000', ghostMode=false) at game.cpp:4694
#2  0x00000000004f4f61 in Game::combatChangeHealth (this=0xa53a00,
    combatType=COMBAT_PHYSICALDAMAGE, attacker=0x7f776feb19c0,
    target=0x1ba9bfa0, healthChange=-112, hitEffect=MAGIC_EFFECT_UNKNOWN,
    hitColor=COLOR_UNKNOWN, force=false) at game.cpp:4549
#3  0x00000000004506e6 in Combat::CombatHealthFunc (caster=0x7f776feb19c0,
    target=0x1ba9bfa0, params=..., data=0x7f77d49a9810) at combat.cpp:547
#4  0x00000000004518b6 in Combat::doCombatHealth (caster=0x7f776feb19c0,
    target=0x1ba9bfa0, minChange=0, maxChange=-221, params=...)
    at combat.cpp:834
#5  0x00000000004516d4 in Combat::doCombat (this=0xaeae7f0,
    caster=0x7f776feb19c0, target=0x1ba9bfa0) at combat.cpp:801
#6  0x00000000006b1e11 in CombatSpell::castSpell (this=0xb17e2e0,
    creature=0x7f776feb19c0, target=0x1ba9bfa0) at spells.cpp:396
#7  0x00000000005d813f in Monster::doAttacking (this=0x7f776feb19c0,
    interval=500) at monster.cpp:660
#8  0x00000000004a0dcf in Creature::onAttacking (this=0x7f776feb19c0,
    interval=500) at creature.cpp:243
#9  0x00000000004a0ae9 in Creature::onThink (this=0x7f776feb19c0, interval=500)
    at creature.cpp:217
#10 0x00000000005d7aaf in Monster::onThink (this=0x7f776feb19c0, interval=500)
    at monster.cpp:578
#11 0x00000000004f3871 in Game::checkCreatures (this=0xa53a00) at game.cpp:4183
#12 0x0000000000518fdb in boost::_mfi::mf0<void, Game>::operator()(Game*) const
    ()
#13 0x00000000005166d6 in void boost::_bi::list1<boost::_bi::value<Game*> >::ope

Anyone know what could be the problem?

I am using Revision 3858 on debian 6.0.

Thank you!
 
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