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Lua Gesior shop system creaturescripts !

poliwag

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Joined
Dec 10, 2011
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hello i got error in console when i use this gesior system
Gesior ITEM/PACC Shop (PHP+LUA) for TFS

everything is good but when it wanna give item i got error:

Code:
creaturescripts/scripts/login.lua   attempt to index global "luasql" (a nil value)

this line:
Code:
env = assert(luasql.mysql())

its the code:

Code:
function sql_communication(parameters)
	dofile("./config.lua")
[COLOR="#FF0000"]	env = assert(luasql.mysql())[/COLOR]
	con = assert(env:connect(mysqlDatabase, mysqlUser, mysqlPass, mysqlHost, mysqlPort))
    result_plr = assert(con:execute("SELECT * FROM z_ots_comunication WHERE `type` = 'login';"))
    todo = result_plr:fetch({}, "a")
    while todo do
		id = tonumber(todo.id)
        action = tostring(todo.action)
		delete = tonumber(todo.delete_it)
		cid = getPlayerByName(tostring(todo.name))
		if isPlayer(cid) == TRUE then
			local itemtogive_id = tonumber(todo.param1)
			local itemtogive_count = tonumber(todo.param2)
			local container_id = tonumber(todo.param3)
			local container_count = tonumber(todo.param4)
			local add_item_type = tostring(todo.param5)
			local add_item_name = tostring(todo.param6)
			local received_item = 0
			local full_weight = 0
			if add_item_type == 'container' then
				container_weight = getItemWeight(container_id, 1)
				items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
				full_weight = items_weight + container_weight
			else
				full_weight = getItemWeight(itemtogive_id, itemtogive_count)
			end
			local free_cap = getPlayerFreeCap(cid)
			if full_weight <= free_cap then
				if add_item_type == 'container' then
					local new_container = doCreateItemEx(container_id, 1)
					local iter = 0
					while iter ~= container_count do
						doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
						iter = iter + 1
					end
					received_item = doPlayerAddItemEx(cid, new_container)
				else
					local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
					received_item = doPlayerAddItemEx(cid, new_item)
				end
				if received_item == RETURNVALUE_NOERROR then
					doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
					delete = assert(con:execute("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";"))
					assert(con:execute("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";"))
				else
					doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
				end
			else
				doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
			end
        	end
		todo = result_plr:fetch (todo, "a")
	end
	con:close()
	env:close()
	local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, parameters)
end

help me what i have to do?
 
Use scripts seems kinda old:

Try this one maybe:
Lua:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
    local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
    if(result_plr:getID() ~= -1) then
        while(true) do
            id = tonumber(result_plr:getDataInt("id"))
            action = tostring(result_plr:getDataString("action"))
            delete = tonumber(result_plr:getDataInt("delete_it"))
            cid = getCreatureByName(tostring(result_plr:getDataString("name")))
            if isPlayer(cid) == TRUE then
                local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
                local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
                local container_id = tonumber(result_plr:getDataInt("param3"))
                local container_count = tonumber(result_plr:getDataInt("param4"))
                local add_item_type = tostring(result_plr:getDataString("param5"))
                local add_item_name = tostring(result_plr:getDataString("param6"))
                local received_item = 0
                local full_weight = 0
                if add_item_type == 'container' then
                    container_weight = getItemWeightById(container_id, 1)
                    if isItemRune(itemtogive_id) == TRUE then
                        items_weight = container_count * getItemWeightById(itemtogive_id, 1)
                    else
                        items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                    full_weight = items_weight + container_weight
                else
                    full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    if isItemRune(itemtogive_id) == TRUE then
                        full_weight = getItemWeightById(itemtogive_id, 1)
                    else
                        full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                end
                local free_cap = getPlayerFreeCap(cid)
                if full_weight <= free_cap then
                    if add_item_type == 'container' then
                        local new_container = doCreateItemEx(container_id, 1)
						doItemSetAttribute(new_container, "description", 'Bought by ' .. getCreatureName(cid) .. ' [ID:' .. id .. '].')
                        local iter = 0
                        while iter ~= container_count do
							local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
							doItemSetAttribute(new_item, "description", 'Bought by ' .. getCreatureName(cid) .. ' [ID:' .. id .. '].')
							doAddContainerItemEx(new_container, new_item)
                            iter = iter + 1
                        end
                        received_item = doPlayerAddItemEx(cid, new_container)
                    else
                        local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
						doItemSetAttribute(new_item, "description", 'Bought by ' .. getCreatureName(cid) .. ' [ID:' .. id .. '].')
                        received_item = doPlayerAddItemEx(cid, new_item)
                    end
                    if received_item == RETURNVALUE_NOERROR then
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
						doPlayerSave(cid)
                        db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
                    else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
                    end
                else
                    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
                end
            end
            if not(result_plr:next()) then
                break
            end
        end
        result_plr:free()
    end
    return TRUE
end
 
when i use this i have error with this line

local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")

same erro but not "luasql" its write "db" now :/

- - - Updated - - -

any help??
 
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