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Gesior Shop System, doesn't work with many delivers at the same time.

Kaboo

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Feb 14, 2009
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Hi, I'm using Gesior Shop System to deliver Custom Spells, storageIds and Premium Time, I've modified the globalevents/scripts/shop.lua script and it works perfectly, except when many spells have to be delivered at the some time to various players, and one or more players that should receive them are offline.

I'm using TFS 0.4 rev 3884 for Tibia 8.60, and here's my shop.lua:
Code:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
    local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
    if(result_plr:getID() ~= -1) then
        while(true) do
            id = tonumber(result_plr:getDataInt("id"))
            action = tostring(result_plr:getDataString("action"))
            delete = tonumber(result_plr:getDataInt("delete_it"))
            cid = getCreatureByName(tostring(result_plr:getDataString("name")))
            if isPlayer(cid) == TRUE then
                local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
                local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
                local container_id = tonumber(result_plr:getDataInt("param3"))
                local container_count = tonumber(result_plr:getDataInt("param4"))
                local add_item_type = tostring(result_plr:getDataString("param5"))
                local add_item_name = tostring(result_plr:getDataString("param6"))
                local received_item = 0
                local full_weight = 0
                    if add_item_type == 'item' then
                        received_item = doPlayerLearnInstantSpell(cid, add_item_name)
                        received_item = doPlayerSetStorageValue(cid, itemtogive_id, 1)
                    end
                    if received_item == RETURNVALUE_NOERROR then
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'Received >> '.. add_item_name ..' << for donating.')
			doPlayerSave(cid)
                        db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
                    else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'Received >> '.. add_item_name ..' << for donating.')
			doPlayerSave(cid)
			                        db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
                    end
                else
                    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'Received >> '.. add_item_name ..' << for donating.')
		    doPlayerSave(cid)
		                            db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
            end
            if not(result_plr:next()) then
                break
            end
        end
        result_plr:free()
    end
    return TRUE
end
Gesior website will mark them as items on the item shop, but they will delivered as spells and storages: Item name is the spell name and item id is the storage id.
This is the error in console:
Code:
[11:35:56.281] [Error - GlobalEvent Interface]
[11:35:56.281] data/globalevents/scripts/shop.lua:onThink
[11:35:56.281] Description:
[11:35:56.281] data/globalevents/scripts/shop.lua:40: attempt to concatenate global 'add_item_name' (a nil value)
[11:35:56.281] stack traceback:
[11:35:56.281]  data/globalevents/scripts/shop.lua:40: in function <data/globalevents/scripts/shop.lua:7>
[11:35:56.281] [Error - GlobalEvents::think] Couldn't execute event: shop

I've tried a lot of things, but unfortunately I could not solve it. Any help will be apreciated!

Thanks! :thumbup:
 
Last edited:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
if(result_plr:getID() ~= -1) then
while(true) do
id = tonumber(result_plr:getDataInt("id"))
action = tostring(result_plr:getDataString("action"))
delete = tonumber(result_plr:getDataInt("delete_it"))
cid = getCreatureByName(tostring(result_plr:getDataString("name")))
if isPlayer(cid) == TRUE then
local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
local container_id = tonumber(result_plr:getDataInt("param3"))
local container_count = tonumber(result_plr:getDataInt("param4"))
local add_item_type = tostring(result_plr:getDataString("param5"))
local add_item_name = tostring(result_plr:getDataString("param6"))
local received_item = 0
local full_weight = 0
if add_item_type == 'container' then
full_weight = getItemWeightById(itemtogive_id, 1)
end
local free_cap = getPlayerFreeCap(cid)
if full_weight <= free_cap then
if add_item_type == 'container' then
local new_container = doCreateItemEx(container_id, 1)
local iter = 0
while iter ~= container_count do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter + 1
end
received_item = doPlayerAddItemEx(cid, new_container)
else
local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
received_item = doPlayerAddItemEx(cid, new_item)
end
if received_item == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
doPlayerSave(cid)
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> The item '.. add_item_name ..' << that you just bought on the website couldnt be added. Han error has ocurred, please wait '.. SQL_interval ..' seconds.. Shop ID: '.. id ..'')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> The item '.. add_item_name ..' << that you just bought on the website couldnt be added. Han error has ocurred, please wait '.. SQL_interval ..' seconds.. Shop ID: '.. id ..'')
end
end
if not(result_plr:next()) then
break
end
end
result_plr:free()
end
return TRUE
end
Bump rep xD
 
Bump rep xD

This is the default script, right? Unfortunately I must modify it to make it work with spells and storage Ids, but I am having trouble when many people request spells or storages at the same time.
(Gesior website will mark them as items on the item shop, but they will delivered as spells and storages: Item name is the spell name and item id is the storage id).
 
Your scrtip->
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
if(result_plr:getID() ~= -1) then
while(true) do
id = tonumber(result_plr:getDataInt("id"))
action = tostring(result_plr:getDataString("action"))
delete = tonumber(result_plr:getDataInt("delete_it"))
cid = getCreatureByName(tostring(result_plr:getDataString("name")))
if isPlayer(cid) == TRUE then
local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
local container_id = tonumber(result_plr:getDataInt("param3"))
local container_count = tonumber(result_plr:getDataInt("param4"))
local add_item_type = tostring(result_plr:getDataString("param5"))
local add_item_name = tostring(result_plr:getDataString("param6"))
local received_item = 0
local full_weight = 0
if add_item_type == 'item' then
received_item = doPlayerLearnInstantSpell(cid, add_item_name)
received_item = doPlayerSetStorageValue(cid, itemtogive_id, 1)
end
if received_item == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'Received >> '.. add_item_name ..' << for donating.')
doPlayerSave(cid)
db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'Received >> '.. add_item_name ..' << for donating.')
doPlayerSave(cid)
db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'Received >> '.. add_item_name ..' << for donating.')
doPlayerSave(cid)
db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
end
if not(result_plr:next()) then
break
end
end
result_plr:free()
end
return TRUE
end

Is your scrtip modifiqued. Test it!
 
Last edited:
@up
So? made by he have same problem? not is unique user use bump in old thread..

@kevin127
any ways, try this u yes you have same problem..
LUA:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
    local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
    if(result_plr:getID() ~= -1) then
        while(true) do
            id = tonumber(result_plr:getDataInt("id"))
            action = tostring(result_plr:getDataString("action"))
            delete = tonumber(result_plr:getDataInt("delete_it"))
            cid = getCreatureByName(tostring(result_plr:getDataString("name")))
            if isPlayer(cid) == TRUE then
                local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
                local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
                local container_id = tonumber(result_plr:getDataInt("param3"))
                local container_count = tonumber(result_plr:getDataInt("param4"))
                local add_item_type = tostring(result_plr:getDataString("param5"))
                local add_item_name = tostring(result_plr:getDataString("param6"))
                local received_item = 0
                local full_weight = 0
                if add_item_type == 'container' then
                    full_weight = getItemWeightById(itemtogive_id, 1)
                end
                local free_cap = getPlayerFreeCap(cid)
                if full_weight <= free_cap then
                    if add_item_type == 'container' then
                        local new_container = doCreateItemEx(container_id, 1)
                        local iter = 0
                        while iter ~= container_count do
                            doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
                            iter = iter + 1
                        end
                        received_item = doPlayerAddItemEx(cid, new_container)
                    else
                        local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
                        received_item = doPlayerAddItemEx(cid, new_item)
                    end
                    if received_item == RETURNVALUE_NOERROR then
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
                        db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
						doPlayerSave(cid)
					else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> The item '.. add_item_name ..' << that you just bought on the website couldnt be added. Han error has ocurred, please wait '.. SQL_interval ..' seconds.. Shop ID: '.. id ..'')
                    end
                else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> The item '.. add_item_name ..' << that you just bought on the website couldnt be added. Han error has ocurred, please wait '.. SQL_interval ..' seconds.. Shop ID: '.. id ..'')
                end
            end
            if not(result_plr:next()) then
                break
            end
        end
        result_plr:free()
    end
    return TRUE
end
 
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